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NPC Generator

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Advanced [show]


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his lavender fur down. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist. Bonds: Rich, Religious. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Sun On the Water, Male Tabaxi Warrior 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp.


Social Check DCs


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. He has done his best to style his white hair to look like a famous performer. This violet eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gardain never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to settle down with his crush

Ideals: Disciplined, Justice. Bonds: Attractive, In love, Mentor. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Gardain Aranore, Male Dwarf Fighter 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. Lapis lazuli (6 gp). Hematite (6 gp).


Social Check DCs


Maegan Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is black, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the west her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Maegan and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Maegan discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Maegan fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Maegan Stonebridge, Female Halfling Cleric 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Blyth, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. She wears her black hair up in a very large beehive style do. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.

History: A powerful wizard made her what she is. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mary's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.

Motivation: To settle down with her crush.

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Mary Blyth, Female Human Cleric 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 12 (+1)7 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Mordai Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'0" southern man, he typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He has styled his silver hair well, parting it to the left. His eyes are likewise black.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Dilettante, but he was a colossal failure. He struck the Miller job and began his own company from there.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Mordai Disdain, Male Tiefling Monk 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Olunt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and to settle down with his crush

Flaws: Insane, Fearful, Disease, Racist. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Olunt Battlehammer, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky grey painted plate armor, he is not a threatening figure. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Impulsive, Depressed. Bonds: Military, Criminal record. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

William Blackwood, Male Human Barbarian 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. Rock crystal (50 gp).


Social Check DCs


Riardon Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His hair is red, silky, and of moderate length. His eyes are blue.

Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Riardon Koehlanna, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerard L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, violet cloak. He wears a colorful flower in his chestnut hair. He has amber eyes.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born in the south, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Gerard L'Fondant, Male Half-Elf Bard 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 260 gp. Pink pearl (40 gp). Lapis lazuli (16 gp). Iolite (40 gp).


Social Check DCs

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