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NPC Generator

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Advanced [show]


Ulla Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a blue tunic with pastel highlights, and long green pants that bunch up around her shoes. With bright blonde hair. Her eyes are blue and beady.

Personality: She dislikes all the random violence that takes place in the west. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a son. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love.

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Family, In love, Rich. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Ulla Dunben, Female Gnome Expert 10
Small (3'0") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 67 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp.


Social Check DCs


Tenena Turen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, tan cloak and is in decent physical shape. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are hazel and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Sellsword, but she was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tenena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Rich, Job, Has a crush. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Tenena Turen, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 21000 cp.


Social Check DCs


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear pastel tank tops with green skirt. Her fur is short and yellow. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the north. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born at the edge of vast island. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Pacifist. Flaws: Insane, Impulsive. Bonds: Nature, Military. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Moon Shoe, Female Tabaxi Ranger 9
Medium (5'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)7 (-2) 7 (-2)12 (+1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white top hat and white clothes. She keeps her brown hair in a flapper bob. Her gray unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. Further she is a bit of a stoner and is frequently out of it.

History: Blossom lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: She is a bit of a kleptomaniac; and marry her sister to traveling adventurers

Ideals: Opinionated. Flaws: Ugly, Disease, Addict. Bonds: Family, Criminal record. Occupation: Engraver

Voice: American accent

Attributes [hide]

Blossom Jamjar, Female Halfling Warrior 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp.


Social Check DCs


Jasmine Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean white cloak covering her clean studded leather. She has no hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Jasmine was born on a far eastern plains where she grew up under the tutelage of her father, an expert Merchant. She left for the east, certain she would find work there.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Disciplined, Justice, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Jasmine Goodbarrel, Female Halfling Ranger 9
Small (2'11") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 51 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Golden pearl (70 gp). Rhodochrosite (4 gp). White pearl (70 gp). Iolite (40 gp). Deep green spinel (70 gp). Peridot (40 gp). Bloodstone (40 gp).


Social Check DCs


Vorka Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a white collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. This gray eyed southerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Navigator for hire.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Optimist. Flaws: Greedy, PTSD. Bonds: Religious. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Vorka Wheatley, Female Half-Orc Rogue 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Nicor Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His black hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Logical, Gifted, Impeccable. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Nicor Quiet, Male Tiefling Cleric 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Persuasion +7, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 100 pp.


Social Check DCs


Callie Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her hand crossbow ready. She has a long red ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the south. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Miner, Callie learned a great deal about her mother's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has worked as a Miner like her mother before her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Pacifist. Bonds: Rich, Job, Family. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Callie Hogcollar, Female Halfling Barbarian 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Backpack.


Social Check DCs


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting grey shirt and pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Dyer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dyer.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Rolf Graeme, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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