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NPC Generator

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Advanced [show]


Vistra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She very much looks the part of a Barber. Beneath her clothing is a huge mess of scar tissue. Her brown hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Vistra grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Barber and occasionally as a mercenary.

Motivation: She has a crush on the local Barrister.

Bonds: Job, Slave, Attractive, Has a crush, Adventurer. Occupation: Barber

Voice: American accent

Attributes [hide]

Vistra Broodfist, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 9 (-1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Beast In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear pastel clothing when she does not wear armor. She wears her orange fur up. She has amber eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Farmer mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Poor, Family. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Beast In the Wind, Female Tabaxi Cleric 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Dagger Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His cinnamon fur is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Terse, Disease. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Dagger Mist, Male Tabaxi Aristocrat 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He is dressed in an above average manner. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to loving parents in a slum to the north. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and to end his boredom

Ideals: Professionalism, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Server

Voice: Raspy

Attributes [hide]

Bucklal Wildheart, Male Halfling Wizard 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Cairn Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His white eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Soapmaker business at a young age. He was an apprentice working in his father's forge. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Cairn Entropy, Male Tiefling Commoner 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 8
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red Stetson hat and red clothes. He has moderate length silver hair. His eyes are green.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: Oblar was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Hedonist, Insane. Bonds: Job, Rich. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Oblar Goldfound, Male Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)8 (-1) 17 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, pastel shirt, and green tie. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is golden and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Spy and found it very stressful. He struck the Spy job and began his own company from there.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Joker. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Morkral Frostbeard, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Lapis lazuli (14 gp). Citrine (20 gp). Black star sapphire (1100 gp). Rich purple corundum (1100 gp). Carnelian (20 gp). Amethyst (150 gp). Brown-green garnet (150 gp). Chalcedony (20 gp). Jasper (20 gp). Rose (20 gp).


Social Check DCs


Dentratha Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, she is an attractive figure. She wears a worn and beaten armor. She wears a small hat to cover her moderate length red crest. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the north to a Barkeep, Dentratha learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and she is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Secretive, Fearful. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dentratha Jharthraxyn, Female Dragonborn Warlock 10
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Aquan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 2100 gp. Freshwater pearl (9 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Alex Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large violet jacket. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Barber business at a young age. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Job, Criminal record. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Alex Madden, Male Half-Elf Rogue 4
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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