Shifting Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a pastel vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He wears his red fur down. He has blue eyes and a pastel hat with a red feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He has a crush on the local Beggar; and wants a kiss
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Amber (70 gp). Red garnet (70 gp). 1 Half-Plate.
Therlin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her golden hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Dragonborn culture. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Therlin was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Insane, Racist, Secretive. Bonds: Job. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 250 gp.
Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Sculptor in town.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and expand his business
Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Chalcedony (60 gp).
Gorga Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a long red ponytail with little hanging trinkets. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Gorga and her spouse have recently divorced.
Motivation: To find somewhere to settle down; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Secretive, Mundane. Bonds: Slave. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 200 gp. Star ruby (900 gp). Violet garnet (1300 gp).
Farideh Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. She has red crest. Her eyes are a pleasant red.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Farideh was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Farideh decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice, Gifted, Logical. Flaws: Racist. Bonds: Criminal record, Nature. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.
Ekemon Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady silver eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
Possessions: Aquamarine (1100 gp). Rose (70 gp).
Bendoo Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is still thick. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Eccentric and domineering, Bendoo will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the east to a Mason, Bendoo learned a great deal about her mother's area of expertise. Cursed with vampirism at a very young age, Bendoo has worked very hard to control her curse. She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a mayor again
Ideals: Extrovert. Flaws: Secretive, Disease. Bonds: Attractive, Job. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 13)
Armor Class 9
Hit Points 81 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 800 pp. Black pearl (900 gp). 1 Minor magic item.
Kilvar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man dresses well, typically a more casual-formal manner. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the south to a Banker, Kilvar learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Rich, Job. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 21 (+5) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 15000 sp.
Ronk Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered white stockings. His skin is fair and his fingers are delicate and long. He wears his auburn hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is obsessed with finding treasure.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many brigands want him driven away; and he has passion for adventuring and risk
Ideals: Justice, Logical. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 190 gp.
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