Emerald Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He wears a colorful flower in his cinnamon fur. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Emotional, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: French accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 1 Superior lock. 1 Hourglass.
Morthos Flight, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his white hair in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Morthos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Terse, Hedonist. Bonds: Religious, Mentor. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 150 pp. Rhodochrosite (10 gp). Carnelian (40 gp). Jade (160 gp). Bloodstone (40 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item.
Nogu Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her hand crossbow, marred by beers. Her auburn hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has achieved small success as a Miner.
Motivation: Wants her loneliness to end; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Breastplate.
Flask Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her fur is cut close to her head. This hazel eyed southerner is not easily forgotten.
Personality: Flask is depressed about a lot of things. She tends to be a nihilist. A true patriot, Flask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She loathes her own lifestyle.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp. Peridot (40 gp).
Trail Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is red and curly. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. A gifted student he started as a Architect, but he got bored and became a Servant. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 70 pp.
Amnon Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Shy, PTSD. Bonds: Rich, Attractive, Immigrant. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp.
Beatrice Marleigh, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. She has done her best to style her blonde hair to look like a famous performer. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and she feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Smoking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Secretive. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. Tourmaline (150 gp).
Ar-Karo Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is dressed in earthy colors with a black and grey handkerchief worn on his left side. His clothes are grease stained in places. His hair is short and red. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.
History: Ar-Karo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Philantrophist. Flaws: Greedy, Shy. Bonds: Poor, Immigrant, Family. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Violet garnet (1000 gp). Star rose quartz (60 gp). Moonstone (60 gp). Tiger eye turquoise (14 gp).
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