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NPC Generator

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Advanced [show]


Dariff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is wearing a long, brown cloak. Beneath her clothing is a huge mess of scar tissue. She wears a feathered hat to cover her moderate length red hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: Dariff was born in the east. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Dariff was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Persistence. Flaws: Insane. Bonds: Slave, Military. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Dariff Brawnanvil, Female Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Shax Chant, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. She has a slight overbite and is overall scrawny. Her blue hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. A gifted student she started as a Merchant, but she got bored and became a Spice Merchant. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and to be a merchant again

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Shax Chant, Female Tiefling Rogue 11
Medium (5'5") Tiefling, Lawful Good (CR 11)
Armor Class 9
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: Rock crystal (60 gp). Blue quartz (14 gp). Azurite (14 gp). Jasper (60 gp). Blue sapphire (700 gp). Black opal (700 gp). Tourmaline (140 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of shields on her belt, each one with a opal on the hilt. She has styled her orange fur well, parting it to the right. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments

History: She was born in a small mountains village. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Tricking On the Mountaintop, Female Tabaxi Adept 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. White pearl (40 gp).


Social Check DCs


Cloud In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop fur cut. His eyes are blue and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Immigrant, Enemies. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Cloud In Woods, Male Tabaxi Barbarian 7
Medium (6'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly shortbows and rapiers. He has no hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Criminal record, Religious. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Warryn Glittergem, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 16 (+3)7 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Duergath Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Cartwright, Duergath learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: To be a Navigator again; and sabotage a competitor

Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Religious, Job. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Duergath Hammerstone, Male Dwarf Barbarian 4
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 6 (-2)11 (+0)
Skills Nature +2, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Blue quartz (14 gp). Alexandrite (1200 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Barbena Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. She has no hair. Her green eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She receives visions of the future at random moments

History: She was born in the south, but her parents moved at a very young age to the north. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Since then, she has sought to make the best of life.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Barbena Holderhek, Female Dwarf Wizard 7
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 400 gp. Eye agate (4 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs


Olivia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is still thick. Her amber unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of northern immigrants she idolized her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To pay off her debts.

Ideals: Professionalism. Flaws: Disease, Depressed. Bonds: Immigrant, Debt. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Olivia Warmwater, Female Halfling Monk 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 9 (-1)7 (-2)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Hugolina Acton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Hugolina Acton, Female Human Paladin 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs

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