Silent Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with blue highlights, and long tan pants that bunch up around her shoes, and carries clubs. She wears a colorful flower in her orange fur. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Silent studied abroad. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 85 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 150 pp. Obsidian (11 gp). Black opal (1200 gp). Golden yellow topaz (1100 gp). Eye agate (11 gp).
Bhevek Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He carries a battered mace and tarnished kukri as well. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: Bhevek was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Fighting, Pacifist. Flaws: Selfish. Bonds: Family, Job. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 gp.
Ar-Gul Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long chestnut beard with little hanging trinkets. This violet eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Ar-Gul was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ar-Gul's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Justice, Fighting. Flaws: Hedonist, Antagonistic. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 170 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Oren Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up. His violet eyes peer out from beneath his feathered black hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Nature, Family. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp. Old masterpiece painting (1500 gp). A delicate silver chain set with a tourmaline (40 gp). Brass mug with jade inlays (400 gp).
Kansif Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her rapier. She sports white long hair. Her eyes are amber and catlike.
Personality: She is calm most of the time but flees social interaction. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Shy. Bonds: Rich, Slave, Adventurer. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Onyx (80 gp). Malachite (9 gp). Alexandrite (800 gp). Sard (80 gp). Alexandrite (800 gp). Rock crystal (80 gp). Red-brown spinel (140 gp). White pearl (140 gp). 1 Medium magic item.
Griselda Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is well dressed, constantly wearing a yellow suit, brown shirt, and green tie. Her auburn hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised by priests from a young age. Like her father and her brother before her, after school she went straight into learning to become a Banker. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and expand her business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Jane Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has golden hair. This green eyed westerner is not easily forgotten.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.
Motivation: She feels threatened by others.
Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Avelina Sydney, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tight fitting brown shirt and pants. Her auburn hair is smooth and relatively long. She wears a mask on her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.
Motivation: To be a Server again; and marry her sister to traveling adventurers
Ideals: Joker. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Amber (50 gp). Blue quartz (9 gp).
Lance Kinsley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is auburn. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister
Ideals: Persistence, Artistic, Gifted. Bonds: Family, Debt. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 102 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1400 gp. Eye agate (4 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
