Elysande Quinton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and red with streaks of black, and is pulled back with small brown clips. She has gleaming, smiling amber eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also hits on women, regardless of circumstances.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Elysande and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to settle down with her crush
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 400 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Yurgunn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a pair of adventurers, Yurgunn grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Light steel shield.
Sun Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She usually wears her brown robe and has her kukri always slung over her shoulder. Her fur is short and gray. She has a tattooed face.
Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north to a Weaver, Sun learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Flaws: Insane, Impulsive, Disease. Bonds: Job, Slave. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 23 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Carnelian (50 gp). Red spinel (120 gp). 1 Minor magic item.
Spring Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Detective does. Her lavender fur is slicked back into a classic pompadour. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has set out to sabotage the competition.
Motivation: Someone believes her a fraud; and many goblins want her driven away
Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 140 pp. Carnelian (30 gp). Aquamarine (900 gp). Obsidian (13 gp). Violet garnet (900 gp).
Nelkin Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair up. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.
History: The child of a Spice Merchant, who enjoyed hunting, Nelkin was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and to be a spice merchant again
Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Nature, Job. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. A necklace of small pink pearls (2000 gp).
Hûmgrat Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. His chestnut hair is cut jaggedly and amateurishly. His skin is flawless and his violet eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Merchant father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hûmgrat fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Rûg Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He keeps his white hair in a flapper bob. His eyes are gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 50 pp.
Sybil Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has a large yellow mantle and cape that has been intricately interwoven into her white robe. Beneath her clothing is a huge mess of scar tissue. Her brown hair is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Slave, Religious. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Superior lock.
Quillathe Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. Her brown eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!