Mella Firahel, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. She has a long white ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: Mella is depressed about a lot of things. She tends to be a nihilist. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Depressed, Shy. Bonds: Criminal record, Rich. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Gerard Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears a violet vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a hammer. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Military, Debt. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 16000 sp. Azurite (15 gp). Chrysoberyl (130 gp). Lapis lazuli (15 gp). Blue quartz (15 gp). Sardonyx (50 gp).
Quelenna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the north her family was never financially stable. She found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To be a Mercenary again; and balancing her hectic life and new sailor responsibilities is difficult
Flaws: Insomniac, Secretive. Bonds: Adventurer, Job, Poor. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp.
Anbera Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her mother raised her in a mountain cabin. Anbera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant, Infernal, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1000 gp. Jasper (20 gp). Alexandrite (500 gp). Black pearl (500 gp). Sardonyx (20 gp). Canary diamond (8000 gp). Jade (130 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thrak Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. He has a very tight haircut. This gray eyed southerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Healer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world.
Flaws: Hedonist, Impulsive, Disease. Bonds: Attractive. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 9000 cp.
Jezean Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She is portly but not overly obese. Her black crest is smooth and relatively long. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Jezean was born on a far northern forest where she grew up under the tutelage of her father, an expert Banker. She has achieved small success as a Banker.
Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Job, Immigrant. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 7000 cp.
Tree Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean pastel cloak covering his clean studded leather. His gray fur is braided into rings. His green eyes peer out from beneath his broad pastel hat.
Personality: Eccentric and domineering, Tree will drive conversation. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Servant mother left him crippled. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 16)
Armor Class 14
Hit Points 102 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. A necklace of small pink pearls (1000 gp). Old masterpiece painting (2300 gp). Silver comb with moonstones (600 gp).
Sindri Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has wavy white hair. His violet eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Body Guard for hire.
Motivation: A deep hatred of illithids; and wants to open a new tavern
Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Job, Enemies. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Anverth Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a simple tan robe with blue stripes complete with hood, and his gloved hand is found clutching a sai. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His half smiles and amber eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Stableman for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
