Agatha Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her white hair is drawn into a tight pony tail with a rose scrunchie. She has green eyes.
Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Glassblower, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: Further expansion of business; and she's attracted to the pc
Flaws: Disease. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp. Chrysoprase (40 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her red robe. She is physically well-built. She wears her lavender fur down. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Kite is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Kite lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and she loathes her own lifestyle
Ideals: Impeccable. Flaws: Depressed. Bonds: Family, Job, Adventurer. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Star rose quartz (40 gp).
Quelenna Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her silver hair is cut jaggedly and amateurishly. She has amber eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Gennal Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. Blue quartz (14 gp). Silver pearl (160 gp). Silver pearl (160 gp).
Phelaia Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Adventurer does. She has a slight overbite and is overall scrawny. Her hair is short and silver. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.
History: Phelaia was born in the east. At a young age she loved to build and create. When Phelaia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.
Motivation: Expand her business.
Ideals: Justice, Persistence. Flaws: Secretive. Bonds: Job, Military. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Solid gold idol (400 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Rimple Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Bowyer. He has black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Bowyer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Sensitive. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 25000 sp. Peridot (80 gp). Black pearl (1100 gp). Carnelian (80 gp). Azurite (9 gp).
Gale Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur is lengthy. His eyes are a pleasant copper.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 8 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Athletic, Joker. Bonds: Adventurer, Job, Immigrant. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Freshwater pearl (13 gp). Alexandrite (1400 gp). Moss agate (13 gp). Blue sapphire (800 gp). Rose (60 gp). Deep green spinel (50 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item.
Gale In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His gray fur is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Gale's homeland. Gale decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Slave, Immigrant. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 18)
Armor Class 14
Hit Points 144 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (3000 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Gold music box (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Gold dragon comb with red garnet eye (1100 gp).
Ella Colby, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a grey suit. With bright black hair. Her green eyes peer out from beneath her Stetson grey hat.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats
Ideals: Passionate, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Brown-green garnet (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
