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NPC Generator

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Advanced [show]


Nurkara Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her Stetson hat is riddled with cuts and holes. She wears an eyepatch.

Personality: Abrasive and pushy, she has a hard time making friends. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She comes from a rich northern family. After coming to the age of reason, Nurkara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Nurkara Trueanvil, Female Dwarf Bard 5
Medium (3'10") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Tourmaline (140 gp).


Social Check DCs


Sannl Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and pastel robe with the hood down. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her golden hair up in a very large beehive style do. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: Sannl was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father; and doesn't want to be a bather and was forced into it by her family

Ideals: Impeccable. Flaws: Selfish, PTSD. Bonds: Attractive, Family. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Sannl Graybeard, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)8 (-1) 9 (-1)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Lerissa Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman dresses well, wearing black shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. Her hair is cut close to her head. She has a dull look in her gold eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Beggar, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is wracked by social anxiety.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Lerissa Mayhem, Female Tiefling Rogue 5
Medium (5'4") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)18 (+4) 18 (+4)16 (+3)
Skills Stealth +3, Survival +7
Senses Passive Perception 14
Languages Common, Terran, Gnoll, Infernal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears green painted combat armor at almost all times. He has rusty crest. His eyes, though not visible through his cowl, are red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He became a Glassblower soon after.

Motivation: Regain custody of his son; and doesn't want to be a glassblower and was forced into it by his family

Bonds: Family, Criminal record, Military, Job. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Ranger 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 12 (+1)18 (+4)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Alberich and his spouse have recently divorced.

Motivation: A deep hatred of giants; and he seems to be bored by most things

Flaws: Insane, Forgetful, Mundane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Alberich Graybeard, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)8 (-1) 14 (+2)7 (-2)
Skills Arcana +1, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Nicholas Stapleton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His tied-back hair is auburn. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Butcher. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 8 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 8 years.

Motivation: A deep hatred of illithids.

Bonds: Job, Enemies, Immigrant, Military. Occupation: Butcher

Voice: German accent

Attributes [hide]

Nicholas Stapleton, Male Human Expert 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Griselda Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. Her chestnut hair is thinning but still full. Her eyes are gray and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for her, and Griselda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich western family. Through the years after Griselda was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Griselda's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Griselda and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Military, Rich. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Griselda Durkin, Female Half-Elf Commoner 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Latbag Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright black suits and hats. His white hair is singed and shortened. He has amber eyes and a black hat with a brown feather.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Rich, Immigrant, In love. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Latbag Kelsey, Male Half-Orc Paladin 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)4 (-3) 11 (+0)3 (-4)
Skills Investigation -1, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 290 gp.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long white hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Map Maker, Theobald learned a great deal about his mother's area of expertise. A gifted student he started as a Assassin, but he got bored and became a Map Maker. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his absent mother

Ideals: Joker. Bonds: Adventurer, Attractive, Family, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Theobald Nibley, Male Human Cleric 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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