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NPC Generator

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Advanced [show]


Dondon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His chestnut hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Dondon Nimblefingers, Male Halfling Aristocrat 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 9 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)14 (+2) 15 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Shy. Bonds: Rich, Slave. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Walcott, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp. Black star sapphire (700 gp). Sardonyx (80 gp). Freshwater pearl (4 gp). 1 Masterwork Light wooden shield. 1 Banded mail. 1 Banded mail.


Social Check DCs


Art Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his glaive ready. His fur, while still mostly brown, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Art Of Snakes, Male Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Chaedi O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has blonde hair. Her green eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Terse, Impulsive. Bonds: Attractive. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Chaedi O'Leary, Female Half-Elf Sorcerer 15
Medium (4'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 59 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Perception +8, Religion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 700 pp. Amber (150 gp). Aquamarine (600 gp). Smoky quartz (20 gp). Golden yellow topaz (600 gp). Onyx (20 gp). Banded agate (13 gp). Black pearl (600 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Carnelian (20 gp). Violet garnet (600 gp). Star ruby (700 gp). Red spinel (150 gp). Fire opal (700 gp). Blue sapphire (700 gp). Chrysoberyl (150 gp). Brown-green garnet (150 gp). Black pearl (600 gp). Alexandrite (600 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a very tight haircut. He has hazel eyes.

Personality: Eccentric and domineering, Osco will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. Osco abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Extrovert, Logical, Impeccable. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Osco Sunmeadow, Male Halfling Rogue 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 18 (+4)18 (+4)
Skills Athletics +4, Deception +7
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +7

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Tree Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her fur is orange, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Fearful, Mundane. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Tree Of Passion, Female Tabaxi Barbarian 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 7 (-2)9 (-1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Bella Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple white robe with brown stripes complete with hood. She is portly but not overly obese. Her hair is short and black. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food she seems plenty friendly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by orcs. Bella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Bella Hogcollar, Female Halfling Expert 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Andraste Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has no hair. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Elves.

History: The child of a Fisher, who enjoyed hunting, Andraste was taken on many hunting expeditions. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and her religion dominates her actions

Flaws: Ugly, Antagonistic, Racist. Bonds: Nature, Religious. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Andraste Ofandrus, Female Elf Rogue 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Ilde Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy grey pantaloons and a pastel scarf. She has no hair. Her face is covered beneath a completely black helmet.

Personality: Ilde hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Ilde Bloodkith, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Red-brown spinel (120 gp). Chalcedony (70 gp). Banded agate (12 gp).


Social Check DCs

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