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NPC Generator

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Advanced [show]


Râsh Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His job bores him to no end. He has decided to make it more interesting.

History: Râsh was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he wants to meet his childhood hero

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Râsh Harlan, Male Half-Orc Warrior 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ahrim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a green suit. He has styled his silver hair well, parting it to the left. His face is scarred and worn.

Personality: Eccentric and domineering, Ahrim will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Ahrim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Further expansion of business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Ahrim Tragedy, Male Tiefling Adept 9
Medium (6'6") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 19 (+4)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Orc, Giant, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 16000 sp. Cloth of gold vestments (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Rohesia Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her hair is white and curly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.

History: Rohesia lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and further expansion of business

Flaws: Selfish, Fearful. Bonds: Adventurer, Family, Job. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Rohesia Morris, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Spring Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her broad hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a necromancer, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is content; and she seems to be bored by most things

Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Mentor. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Spring Of Claws, Female Tabaxi Ranger 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Atherton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: Bernard hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants revenge against giants.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Has a crush, Enemies, Military. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Bernard Atherton, Male Human Warlock 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Gerard Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light violet in addition to tight pants, marred by sweets. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He struck the Barrister job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Gerard Coleman, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 17 (+3)16 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Just what you see.


Social Check DCs


Frederick Stratford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Frederick Stratford, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Athletics +1, Stealth +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. Moonstone (70 gp).


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Body Guard profession.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Body Guard, but he got bored and became a Unemployed. He became a Unemployed soon after.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Rogue 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Mella Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her monstrous two handed axe ready. She wears her golden hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her father. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Emotional. Bonds: Poor, Religious, Mentor. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Mella Ethanasath, Female Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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