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Advanced [show]


Abad Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. Cursed with vampirism at a very young age, Abad has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Abad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Abad Instinct, Male Tiefling Adept 8
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is renowned for her bright brown dresses and hats. Her black fur is drawn into a tight pony tail with a cross scrunchie. Her blue eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She uses divination through singing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Tricking took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants revenge against drow; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Tricking Of Clay, Female Tabaxi Ranger 4
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ulla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She carries a battered rapier and tarnished spear as well. She sports golden long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Professionalism. Flaws: Addict. Bonds: Nature, Slave. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ulla Quillsharpener, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Athletics +0
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Undercommon, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Seraphina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and tends to wear a white poncho over her likewise colored trousers and shirt. Her skin is also unnaturally pale. Her hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Through the years after Seraphina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Seraphina's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic, Shy. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Seraphina Honeypot, Female Halfling Fighter 13
Small (2'9") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 93 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +2, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +6

Possessions: 4000 gp. Violet garnet (200 gp). Red garnet (40 gp). Jet (40 gp).


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. His brown unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Disciplined. Flaws: Disease. Bonds: Attractive. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Lance Charlton, Male Human Bard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Traki Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is silver. His face is covered beneath a completely black helmet.

Personality: Traki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Traki studied abroad. When Traki reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Religious, Military. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Traki Lathalas, Male Elf Fighter 5
Medium (4'10") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lucan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: Lucan wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lucan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Lucan Ofandrus, Male Elf Adept 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 70 pp. 1 Chain shirt.


Social Check DCs


Luthra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her red hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Luthra took refuge in the ruined castle and found the beat up rapier and armor she uses now. She's also a talented Mayor, but doesn't like to broadcast it.

Motivation: She feels kind of lost in life; and to be a mayor again

Flaws: Depressed, Mundane. Bonds: Immigrant, Job, Nature. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Luthra Daergel, Female Gnome Cleric 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)18 (+4) 13 (+1)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon, Draconic, Terran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 27000 sp.


Social Check DCs


Ribbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red hair is braided into rings. His fierce amber eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Architect profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To be a Architect again; and he is unsatisfied with his job

Flaws: Sensitive. Bonds: Rich, Job, Military, Immigrant. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Ribbles Lingenhall, Male Gnome Paladin 12
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 14
Hit Points 123 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 20 (+5)8 (-1) 10 (+0)7 (-2)
Skills Insight +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 400 pp. Blue quartz (10 gp). Onyx (60 gp).


Social Check DCs

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