Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing, and sports empty pouches on her belt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also hits on women, regardless of circumstances.
History: She was born in the north, but her parents moved at a very young age to the west. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Since then, she has sought to make the best of life.
Motivation: An old rival family wants her found.
Ideals: Optimist. Bonds: Has a crush, Immigrant, Family. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 300 gp. Deep green spinel (140 gp). Black opal (1400 gp).
Mugrunden Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His gold crest is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He is greedy; and he is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Immigrant, Nature. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved bone or ivory statuette (100 gp).
Traki Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the east. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Traki studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting, Gifted. Bonds: Poor, Nature. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 82 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1100 pp. A roughly beaten golden orb (120 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (1800 gp). Jeweled electrum ring (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Solid gold idol (900 gp). Jeweled gold crown (7000 gp). Embroidered and bejeweled glove (3000 gp). Finely wrought small gold bracelet (20 gp). Fire opal pendant on a fine gold chain (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Pirithin embodies much of what other species detest in the Halflings. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Family, Rich, Adventurer, Job. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 500 gp.
Vola Westbrook, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair is golden, silky, and of moderate length. Her blue unseeing eyes seem to look past you.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done she does not care how it got done.
History: She comes from a rich eastern family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. Golden yellow topaz (200 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.
Cask Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a pastel suit, black shirt, and brown tie, and is pretty ugly. She keeps her black fur in a pixie cut. This hazel eyed northerner is not easily forgotten.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She plays an instrument quite well.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She has never given up on her poetry dream.
Motivation: She feels the way she acts is they only way to get by in the world; and she seems to be bored by most things
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, Mundane. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp.
Ahrim Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has moderate length white hair. His black eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 13)
Armor Class 8
Hit Points 60 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (160 gp). Black velvet mask with numerous citrines (160 gp).
Tordek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tordek took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has drifted from career to career and currently works as a Laborer.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
Raam Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green costume with the symbols of death on his torso. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.
History: He was born in the north, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Miller again.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Goblin, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. A silver and pearl hairclip (90 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
