Dariff Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times, and carries hand crossbows. Her auburn hair has been sun bleached extensively. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north to a Cook, Dariff learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Cook soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Fighting. Bonds: Attractive, Job, Criminal record. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Ranged Weapon.
Chem Still, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Chem and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A delicate brass dragon egg (80 gp).
Paggen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a red handlebar mustache and slicked back red hair. He has several tiny opal earrings on each ear.
Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, In love. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp.
Smoking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He wears a colorful flower in his brown fur. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Fire opal (400 gp). Azurite (8 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Citrine (30 gp). Hematite (8 gp). Jasper (30 gp). Black pearl (900 gp).
Robert Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a violet cloak and cross-gartered tan stockings. Beneath his clothing is a huge mess of scar tissue. He has no hair. His green eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home
Flaws: Ugly, Secretive. Bonds: Slave, Guardian, Nature. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2900 gp. Solid gold idol (600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (140 gp).
Hugh Wesley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean brown cloak covering his clean studded leather, and a wedding ring on his left hand. His broad hat is riddled with cuts and holes. He has amber eyes and a brown hat with a red feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 sp.
Gerald Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His eyes are likewise green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.
Motivation: Seeks redemption; and to reunite with his absent father
Ideals: Disciplined. Bonds: Family, Immigrant, Job, Criminal record. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Volen Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her golden hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Mentor. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Avice Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a violet wide-brimmed hat and violet clothes. Her silver hair is thinning but still full. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Ideals: Athletic, Professionalism, Fighting. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!