Naill Liadon, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His hair is red, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Naill was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Bonds: Adventurer, Attractive, Rich, Family. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Damien Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a warhammer. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.
History: Damien was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Guardian. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 16)
Armor Class 16
Hit Points 72 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 1200 pp. Gold music box (4000 gp). Jeweled anklet (4000 gp). Silver chalice with lapis lazuli gems (120 gp). A roughly beaten golden orb (120 gp). Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (2000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Two Llamas Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. She has dyed her greying red fur a little too much giving a sharp red color. Her green eyes have a joyful gleam in them most of the time.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.
History: The child of a Adventurer, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: She's attracted to the PC; and she's in love
Flaws: Selfish, Addict, Insomniac. Bonds: Attractive, Nature, Has a crush. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 38000 sp. 1 Minor magic item.
Dagger Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. She has styled her lavender fur well, parting it to the left. Her eyes are green.
Personality: She is business-like. She takes instructions and follows them to the letter. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Dagger was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Find a way to reverse the transformation of her sister; and wants a kiss
Ideals: Athletic, Professionalism. Bonds: Attractive, Has a crush, Family. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp.
Erevan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly bows and scimitars. He has moderate length golden hair. His eyes are a pleasant brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Erevan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Erevan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erevan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Detective.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Bonds: Attractive, Criminal record, Job, Family. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 15000 cp. Chrysoberyl (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Namfoodle Sympony, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His white hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Joker, Persistence. Bonds: Rich, Religious, Enemies. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kithri Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She has several tiny emerald earrings on each ear.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with her god.
History: Kithri was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better village for her children.
Motivation: A deep hatred of gnolls; and obtaining odd cultural halfling artifacts is her passion
Ideals: Professionalism. Bonds: Rich, Religious, Job, Adventurer, Enemies. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp.
Quick On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She wears a top hat to hide her balding. Her blue eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quick took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Family. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 20000 cp.
Jarana Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She plays an instrument quite well.
History: Born in the north to a Mason, Jarana learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Bonds: Job. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 160 gp.
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