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NPC Generator

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Advanced [show]


Lilli Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has brown hair. Her brown eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Lilli hails from a village terrorized by dire rats. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and she is currently in port desperately looking for someone to get her out

Flaws: Disease. Bonds: Attractive, Slave, Enemies. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Lilli Sympony, Female Gnome Warlock 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 15000 sp. Citrine (50 gp). Jet (50 gp). Zircon (50 gp). Obsidian (16 gp).


Social Check DCs


Yvonne Astley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tattered old clothes. She wears her blonde hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Yvonne Astley, Female Human Commoner 6
Medium (5'8") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)16 (+3) 15 (+2)7 (-2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Giant, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His blonde hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.

History: Shane was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Pacifist, Persistence. Flaws: Ugly, Fearful. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Shane Gyula, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Travok Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of his god around his neck, and a bow on his belt. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the west. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Travok Bloodkith, Male Dwarf Expert 6
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raam Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a greataxe. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. Raam was born on a far western desert where he grew up under the tutelage of his father, an expert Locksmith. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Raam Terror, Male Tiefling Ranger 7
Medium (5'2") Tiefling, Neutral Good (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Blue sapphire (1300 gp). Pink pearl (50 gp). Tiger eye turquoise (16 gp). Rose (80 gp).


Social Check DCs


Jacoba Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her deerstalker hat is riddled with cuts and holes. Her amber eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a mountains tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Jacoba Sherwood, Female Human Barbarian 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her silver hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Actor first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: The child of eastern immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Actor for hire.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Flaws: Insane. Bonds: Attractive, Job, Adventurer, Immigrant, Nature. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Dee Jamjar, Female Halfling Commoner 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +5, Survival +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1000 pp. Violet garnet (1200 gp). Aquamarine (1200 gp). Star rose quartz (40 gp). Golden yellow topaz (1200 gp). 1 Medium magic item.


Social Check DCs


Ghesh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His long gold crest is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ghesh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Ghesh Verthisathurgiesh, Male Dragonborn Monk 7
Medium (6'3") Dragonborn, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. Deep green spinel (120 gp). Blue sapphire (1400 gp). Lapis lazuli (15 gp).


Social Check DCs


Gunnloda Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her head has been shaved. Her violet eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Junk Dealer, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Gunnloda Fireforge, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)3 (-4)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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