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NPC Generator

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Advanced [show]


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky blue painted plate armor. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has worked as a Mason like his father before him.

Motivation: To unite with his sister; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Forgetful. Bonds: Job, Poor, Adventurer, Family. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Seebo Ningel, Male Gnome Ranger 11
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 101 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)10 (+0) 9 (-1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2800 gp. Black velvet mask with numerous citrines (180 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a pastel and blue robe with the hood down. Her white fur is drawn into a tight pony tail with a dagger scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. As long as the job gets done she does not care how it got done.

History: Tricking was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Professionalism. Flaws: Insane, Secretive. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Tricking Wind, Female Tabaxi Barbarian 11
Medium (4'11") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 61 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carlin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. She wears a feathered hat to hide her balding. She has gleaming, smiling violet eyes.

Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments

History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Carlin Gimlen, Female Gnome Cleric 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Banded agate (7 gp). Jasper (20 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, green shirt, and grey tie. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Military, Rich. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 gp. 1 Darkwood Shield.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Herbalist. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Performer, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Kilvar Holderhek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 340 gp. White opal (500 gp).


Social Check DCs


Emmeline Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a tight fitting brown shirt and pants. Her chestnut hair, when down, is lengthy. She has gleaming, smiling blue eyes.

Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is her passion

Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Emmeline Brandon, Female Human Expert 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 15 (+2)8 (-1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Vicky Southey, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. Her chestnut hair is well kept. Her eyes, though not visible through her cowl, are violet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Animals are drawn to her, and she is able to talk to them.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 17th year, her parents were killed by a goblins raid, leaving Vicky alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: She is greedy; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Gifted. Bonds: Rich, Enemies, Family. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Vicky Southey, Female Human Bard 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 10 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. 1 Masterwork manacles.


Social Check DCs


Seraphina Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a nunchaku on her belt. Her skin is fair and her fingers are delicate and long. Her auburn hair is knotted and matted. Her eyes are likewise hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: Sold as a small child to a slaver, Seraphina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Bonds: Mentor, Nature. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Seraphina Bigheart, Female Halfling Sorcerer 12
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 69 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 9 (-1)8 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 9
Languages Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (6000 gp).


Social Check DCs


Howard Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His golden hair is cut short. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Howard will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and doesn't want to be a priest and was forced into it by his family

Ideals: Extrovert, Artistic, Logical. Bonds: Attractive, Nature, Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Howard Strongbones, Male Halfling Adept 8
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 11
Hit Points 17 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs

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