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NPC Generator

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Advanced [show]


Cask Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown fur. She likes to wear ponchos typically of a light pastel in addition to tight pants. She has a hunchback. Her brown fur is lengthy. Her blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. A true patriot, Cask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.

Motivation: She feels kind of lost in life; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Rich, Adventurer. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Cask Of World, Female Tabaxi Expert 3
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears brown cloth garments or leather armor. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Disease, Lazy. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Flask Of Spirit, Male Tabaxi Wizard 6
Medium (6'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy orange fur. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: Two Llamas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Barrister, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Two Llamas Shore, Male Tabaxi Rogue 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 15
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1100 gp. Lapis lazuli (11 gp). Black opal (1200 gp). Alexandrite (900 gp).


Social Check DCs


Kansif Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. She has wavy golden hair. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. Her first spouse was a Ploughman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: She uses money and sex appeal to get what she needs.

Bonds: Attractive, Adventurer, Rich, Family. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Kansif Law, Female Half-Orc Wizard 6
Medium (5'10") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 2000 sp. Star rose quartz (40 gp). Star ruby (1300 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: Gifted from a young age, Mardnab studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.

Motivation: She is greedy.

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Rogue 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)18 (+4) 7 (-2)13 (+1)
Skills Acrobatics +1, Investigation +7
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Elven, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +7

Possessions: 4000 sp. Amethyst (80 gp). Rose (20 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Calcitro Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Calcitro grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Adventurer, Religious. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Calcitro Goodearth, Male Halfling Druid 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Amethyst (80 gp). Silver pearl (80 gp). Red-brown spinel (80 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Ronobe Wary, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her blue hair is heavily combed to the left. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: She was born at the edge of vast mountains. Ronobe was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Bellfounder. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Ronobe Wary, Female Tiefling Rogue 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 270 gp.


Social Check DCs


Nella Ridley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. The war was a terrible time for her, and Nella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born at the edge of vast mountains. Over the years she perfected her riding and shooting skills. She has never given up on her singing dream.

Motivation: She feels kind of lost in life.

Flaws: Emotional, Depressed. Bonds: Attractive, Military, Nature. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Nella Ridley, Female Half-Orc Monk 7
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Biri Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has dyed her greying rusty crest a little too much giving a sharp rusty color. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Merchant business at a young age. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Artistic. Bonds: Job, Debt. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Biri Umbyrphrael, Female Dragonborn Warrior 10
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Perception +7, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Ignan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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