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NPC Generator

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Advanced [show]


Sweet Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His red fur is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Disciplined, Impeccable. Bonds: Nature, Poor, Enemies. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Sweet Of Storm, Male Tabaxi Druid 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1100 gp. Onyx (80 gp). Star ruby (1400 gp). Malachite (10 gp). White pearl (120 gp). Moonstone (80 gp).


Social Check DCs


Kellen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Revenge; and his religion dominates his actions

Ideals: Passionate. Bonds: Rich, Religious, Family, Enemies. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Kellen Pilwicken, Male Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Mortician, who enjoyed hunting, Arnold was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Fearful. Bonds: Adventurer, Nature, Criminal record, Job. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Dayton, Male Human Monk 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Shifting Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His brown fur is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is content

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Shifting Of Shadows, Male Tabaxi Druid 17
Medium (6'5") Tabaxi, Neutral Good (CR 17)
Armor Class 11
Hit Points 127 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +7, Insight +5
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Sardonyx (50 gp). Jasper (50 gp). Blue star sapphire (1000 gp). White opal (1000 gp). Tiger eye turquoise (8 gp). Zircon (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Theriatis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Theriatis grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Theriatis and his spouse have recently divorced.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Debt. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Theriatis Goltorah, Male Elf Sorcerer 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Perra Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. Her green crest is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling gold eyes.

Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Perra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Perra reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Poor, Attractive, Military. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Perra Mohradyllion, Female Dragonborn Fighter 6
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 5000 sp. Rhodochrosite (6 gp). Zircon (20 gp). Deep green spinel (150 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs


Shamil Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tan Stetson hat and tan clothes. Her white hair is well kept. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with a lost civilization.

History: Born in the north to a Interpreter, Shamil learned a great deal about her mother's area of expertise. She has had some formal writing training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Shamil Turen, Female Gnome Warrior 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)15 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp. Carved bone or ivory statuette (70 gp). Solid gold idol (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Minor magic item.


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His gray fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Tabaxi culture. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Racist, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Windy Blossom, Male Tabaxi Adept 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +7, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1400 gp. Eye agate (4 gp). Zircon (40 gp).


Social Check DCs


Uadjit Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is short and gold. Her eyes are a pleasant gold.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.

History: Uadjit was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. A gifted student she started as a Spy, but she got bored and became a Mercenary. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and she is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Uadjit Baharoosh, Female Dragonborn Druid 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)4 (-3) 9 (-1)18 (+4)
Skills Insight +2, Investigation +0
Senses Passive Perception 9
Languages
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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