Vapula Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She keeps her chestnut hair in a pixie cut. Her eyes, though not visible through her cowl, are red.
Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in a small island village. After coming to the age of reason, Vapula took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's attracted to the PC; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Nature, Has a crush. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 800 sp. Azurite (6 gp). Blue quartz (6 gp).
Loopmottin Murnig, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a blue Stetson hat and blue clothes. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Loopmottin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Loopmottin's mother didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Gifted, Justice. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Has a crush. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
Fargrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his auburn hair. His hazel unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp.
Sumnes Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a blue shirt with thin green vertical stripes and red pants. She keeps her long auburn hair kept up in a rat tail. She has gleaming, smiling violet eyes.
Personality: Sumnes is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Extrovert, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 4 (-3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp.
Emerald In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her brown fur is lengthy. Her copper eyes peer out from beneath her deerstalker pastel hat.
Personality: She acts crazy and hedonistic. She is obsessed with finding treasure.
History: Emerald was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.
Motivation: She wants to meet her childhood hero; and expand her business
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 49 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Driindar Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. She wears her gold crest down. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Driindar grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Shy, Addict. Bonds: Attractive, Adventurer, Rich. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. Tiger eye turquoise (4 gp).
Shedinn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He keeps his long red crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: Shedinn hails from a village terrorized by giants. He helped his mother out around the business and became quite the natural. He has dedicated himself to building a better trade route.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Flaws: Insomniac. Bonds: Poor, Job, Enemies, Adventurer, Debt. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 13)
Armor Class 9
Hit Points 110 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. A necklace of small pink pearls (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Solid gold idol (700 gp). Silver comb with moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a violet wide-brimmed hat and violet clothes, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Dilettante. As long as the job gets done he does not care how it got done.
History: He was born in the south, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Dilettante for hire.
Motivation: To reunite with his old friends; and expand his business
Ideals: Professionalism. Bonds: Attractive, Job, Immigrant, Criminal record, Adventurer. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 150 pp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a brown suit, white shirt, and green tie. She wears a wide-brimmed hat to hide her balding. Her copper eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich southern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.
Motivation: Further expansion of business; and she uses money and sex appeal to get what she needs
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Military. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Star rose quartz (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
