Mella Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears rags and sports a simple walking cane. She sports a flattop hair cut. Her green eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Miller, her mother struggled to pay the bills. Her first spouse was a Miller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and wants her loneliness to end
Flaws: Disease. Bonds: Poor, Attractive, Has a crush, Family, Immigrant. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Chem Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His hair is purple, silky, and of moderate length. His skin is flawless and his white eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is terrified, and will act out of fear; and marry his sister to traveling adventurers
Ideals: Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy violet suit. His silver hair is knotted and matted. His brown eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. Dayereth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dayereth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Logical. Flaws: Insomniac. Bonds: Attractive, Poor, Criminal record. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 95 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1600 gp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp).
Wymar Snowdon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. With bright golden hair and a scraggly beard. He is baby faced.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.
History: Wymar hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Spice Merchant again.
Ideals: Philantrophist, Persistence. Bonds: Enemies, Job. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 500 gp. Alexandrite (800 gp). Blue quartz (8 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His silver crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.
History: Shedinn hails from a village terrorized by giants. When Shedinn reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He wants revenge against giants; and he has money and likes to spend it
Ideals: Pacifist, Artistic. Bonds: Attractive, Rich, Enemies, Military. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp.
Cora Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white collared shirt and black skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She is bristling with hidden weapons, mostly shortspears and pickaxes. She keeps her chestnut hair in a pixie cut. Her brown eyes are passionate and lively.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. As long as the job gets done she does not care how it got done.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken from her home at a very young age. She used her abilities to trick people and travel the world for free.
Motivation: She wants revenge against orcs; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Criminal record, Enemies, Slave. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 79 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 200 pp. Blue quartz (7 gp). Azurite (7 gp). Peridot (40 gp). Blue star sapphire (1400 gp). 1 Minor magic item.
Lerissa Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes, though not visible through her cowl, are red.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush; and wants a kiss
Flaws: Emotional. Bonds: Attractive, Poor, Has a crush, Military. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Pennie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her whole body is exceptionally muscular. Her auburn hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are green.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Pennie studied abroad. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: She is unsatisfied with her job; and someone believes her a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Job. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 8 Acid flasks.
Zaffrab Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear blue clothing when he does not wear armor. His silver hair is smooth and relatively long. His violet unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Zaffrab hails from a village terrorized by giants. Through the years after Zaffrab was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zaffrab's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Has a crush, Enemies, Job. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
