Kellen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He has wavy red hair. He has a dull look in his green eyes.
Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Flaws: Insane, Addict, Ugly. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 13000 sp. 1 Minor magic item.
Baelitae Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears blue trousers with violet and black striped suspenders. She wears various colorful collared shirts. Her auburn hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.
Motivation: A need for knowledge about a nearby landmark; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Ugly. Bonds: Enemies, Family, Mentor, Adventurer. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Deep blue spinel (200 gp). Blue sapphire (600 gp). Tiger eye turquoise (10 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Tippletoe Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her long golden hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Tippletoe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Unemployed and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Bonds: Religious, Mentor, Job. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Rose (70 gp).
Bertram Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, and carries sais. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate. Bonds: Attractive, Family, Military. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amber (50 gp). Blue quartz (12 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
Kathra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She likes to wear brown tank tops with grey skirt. Her whole body is exceptionally muscular. She has white hair. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Her mother raised her in a mountain cabin. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent father; and marry her brother to traveling adventurers
Flaws: Shy, Insane. Bonds: Immigrant, Family, Nature. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. Amber (50 gp). Freshwater pearl (16 gp). Jet (50 gp). Sard (40 gp). 4 Holy water. 1 Everburning torch.
Doudra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her red crest. Her gold eyes dart from person to person.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is used to getting what she wants. In part because she is a meticulous planner.
History: Doudra was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has drifted from career to career and currently works as a Interpreter.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Military. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 14 (+2) | 5 (-3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Donella Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue coat over a yellow low-cut shirt, and a top hat upon her head. Her chestnut hair is kept up in a ponytail inside a top hat. She has blue eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She works hard and plays hard.
History: Born in the south to a Banker, Donella learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Donella took refuge in the large cave and found the beat up halberd and armor she uses now. She inherited the family business which she has now maintained for 3 years.
Motivation: She is wracked by social anxiety; and further expansion of business
Flaws: Antagonistic, Hedonist, Fearful. Bonds: Job, Nature. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1500 gp. Onyx (80 gp). Coral (60 gp). Moss agate (14 gp). Coral (60 gp). Deep blue spinel (600 gp). White pearl (60 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Mumpena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she usually wears her tan robe and has her sword always slung over her shoulder. Her blonde hair is cut short. This blue eyed northerner is not easily forgotten.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Mumpena grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: To protect her home; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Bonds: Adventurer, Enemies, Family, Guardian. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Peridot (30 gp). Red garnet (50 gp).
Great Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her white fur is long and unkept. She has yellow eyes and a pastel hat with a grey feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Unemployed, Great learned a great deal about her mother's area of expertise. She worked as a nervous Unemployed and found it very stressful. She then took over the family business and is one of the better Unemployed for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 3 Antitoxin.
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