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NPC Generator

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Advanced [show]


Diesa Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is red. Her blue unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the south. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Diesa has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Athletic, Pacifist. Flaws: Disease. Bonds: Criminal record. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Diesa Gorunn, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Rose Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered violet stockings. She has shaved her head bald. She has a tattooed face.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich western family. In her 11th year, her parents were killed by a brigands raid, leaving Rose alone in the world. After a stint in an orphanage, she was adopted. She struck the Seamstress job and began her own company from there.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Job, Rich, Enemies, Family. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Rose Whispermouse, Female Halfling Adept 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Zircon (70 gp). Freshwater pearl (9 gp).


Social Check DCs


Dabbledob Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tan costume with the symbols of the sun god on his torso. His skin is also unnaturally pale. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Slave. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dabbledob Pingun, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Harann Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has no crest. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.

History: Born in the west to a Cartwright, Harann learned a great deal about her father's area of expertise. Harann was born on a far western forest where she grew up under the tutelage of her father, an expert Cartwright. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Secretive. Bonds: Poor, Immigrant, Job. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Harann Pfaphnyrennish, Female Dragonborn Adept 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Valida Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her head has been shaved. Her thin eyebrows rest above her beady green eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Valida took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by drow. Valida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Valida Torunn, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Falkrunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly hammers and shields. Her white hair is wavy and long. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She works hard and plays hard.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to be a ruler again

Flaws: Hedonist. Bonds: Rich, Criminal record, Nature, Job. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Falkrunn Orcfoe, Female Dwarf Wizard 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 48000 sp.


Social Check DCs


Maiathah Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Fighting. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Maiathah Rothenel, Female Elf Sorcerer 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Smokesticks. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars, marred by chocolates. Her golden hair is thinning but still full. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Yurgunn was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic, Impulsive. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Wizard 3
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 5 (-3)14 (+2)
Skills Animal Handling -1, Performance +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Sun Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears suspenders and pastel workpants. Her shirt is violet, and she wears a heavy pastel leather apron most of the time. She wears a Stetson hat to hide her balding. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She pushes her goals aggressively. She is also a coward if confronted.

History: Sun was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Attractive, In love. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Sun Grass, Female Tabaxi Ranger 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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