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NPC Generator

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Advanced [show]


Delre Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her top hat is riddled with cuts and holes. Her eyes are violet and beady.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Delre and her spouse have recently divorced.

Motivation: She is greedy.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich, Military. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Delre Ironfist, Female Dwarf Warrior 11
Medium (3'9") Dwarf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 78 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +4

Possessions: 250 pp. Citrine (20 gp). Obsidian (12 gp). Moss agate (12 gp). Tourmaline (160 gp). Aquamarine (800 gp). Rock crystal (20 gp). Onyx (20 gp). Tourmaline (160 gp). Zircon (20 gp).


Social Check DCs


Cory Elton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, brown cloak. He has red hair. He has a dull look in his violet eyes.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Cory was raised in a hard working conservative environment. He worked as a nervous Assassin and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Elton, Male Human Monk 10
Medium (6'1") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 sp. Alexandrite (1000 gp). Peridot (60 gp). Moonstone (60 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Citrine (60 gp). Lapis lazuli (5 gp). Iolite (60 gp).


Social Check DCs


Vonbin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. His right hand appears badly burned and disfigured. His silver hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Vonbin was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Vonbin and his spouse have recently divorced.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Military. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Vonbin Burrowfound, Male Dwarf Monk 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Dazzazn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. He has wavy black crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Extrovert. Flaws: Insomniac. Bonds: Religious, Job, Family. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Dazzazn Ebynichtomonis, Male Dragonborn Druid 4
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +0, History +5
Senses Passive Perception 12
Languages Common, Druidic, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears many layers of old clothing at all times. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Family. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Gerard Elton, Male Human Cleric 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. 4 Thunderstones.


Social Check DCs


Karash Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Karash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Cynical. Bonds: Adventurer, Immigrant. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Karash Shelby, Male Half-Orc Warlock 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skak Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears white cloth garments or leather armor. His red hair is long and unkept. He has violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Cook, Skak learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: He is content.

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Skak Wordsworth, Male Half-Orc Rogue 15
Medium (6'4") Half-Orc, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 75 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0

Possessions: 1000 gp. A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Three On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears a deerstalker hat to cover his moderate length orange fur. His eyes are likewise yellow.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Three enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Three grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Shy, Hedonist. Bonds: Adventurer, Family, Guardian. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Three On the Mountaintop, Male Tabaxi Fighter 8
Medium (6'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 21 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 6 (-2)10 (+0) 12 (+1)17 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Dayereth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has a small bristly mustache and wavy brown hair. He has a dull look in his brown eyes.

Personality: Overbrimming with self-confidence, Dayereth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and to unite with his brother

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Dayereth Xiloscient, Male Elf Fighter 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2800 sp.


Social Check DCs

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