Kathra Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long blonde hair is drawn into a two foot long braid. Her eyes are a pleasant blue.
Personality: She snorts whenever she laughs or is feeling confident. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Kathra lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She inherited the family business which she has now maintained for 9 years.
Motivation: She wants to get laid; and doesn't want to be a shoemaker and was forced into it by her family
Bonds: Enemies, Family, Job, Has a crush. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 380 gp.
Thea Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a red feathered hat and red clothes. Her silver hair is well kept. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. Thea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Athletic, Philantrophist, Optimist, Entrepeneur. Bonds: Nature, Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Nalral Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has a dull look in his brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.
History: He was born at the edge of vast mountains. In his 11th year, his parents were killed by a giants raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away.
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature, Enemies. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 7
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
Possessions: 20 pp. Freshwater pearl (5 gp). Chrysoprase (60 gp). Lapis lazuli (5 gp).
Gesrethe Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her crest is greying and her face has many wrinkles. She has a dull look in her gold eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sellsword arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the west
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Military, Rich. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Just what you see.
Boddynock Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. With a patchy brown beard and wild brown hair. He has gleaming, smiling hazel eyes.
Personality: Calm and collected, he is a well trained Gardener. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Bonds: Attractive, Job, Slave. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Golden yellow topaz (500 gp). Moonstone (50 gp).
Kithri Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a white suit, brown shirt, and black tie. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.
Motivation: She has passion for adventuring and risk.
Ideals: Passionate. Flaws: Insomniac. Bonds: Poor, Adventurer, Immigrant. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 gp. Large well-done wool tapestry (200 gp).
Amnon Blame, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green costume with the symbols of magic on his torso. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Amnon's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 56 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Aquan, Auran, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 10000 gp. Citrine (80 gp). Black opal (900 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Deep green spinel (150 gp). Moss agate (9 gp). Chalcedony (80 gp). Eye agate (9 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Violet garnet (1400 gp). Jade (150 gp). Pink pearl (150 gp). Lapis lazuli (9 gp). Malachite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. He keeps his long golden hair kept up in a rat tail. His amber eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carnelian (60 gp).
Gerald Camden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's in love.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Immigrant, Military. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Deep blue spinel (1600 gp). Coral (50 gp). Banded agate (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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