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NPC Generator

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Advanced [show]


Reddlepop Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black, silky, and of moderate length. Her gray eyes peer out from beneath her wide-brimmed tan hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Logical. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Reddlepop Horcusporcus, Female Gnome Cleric 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 27000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey cloak and cross-gartered tan stockings. His chestnut hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Bather, who enjoyed hunting, Kyle was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur, Persistence. Bonds: Nature. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Bentley, Male Human Barbarian 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Gimûb Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries shortspears. His brown hair is heavily combed to the right. He has a dull look in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Gimûb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Fighting, Disciplined, Athletic. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Gimûb Tinley, Male Half-Orc Paladin 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Delg Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Map Maker, Delg learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Delg took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He became a Map Maker soon after.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Delg Silveraxe, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork studded leather.


Social Check DCs


Philomena Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying brown hair a little too much giving a sharp brown color. She has several tiny jet earrings on each ear.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Bonds: Attractive, Rich, Slave, Mentor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Philomena Greenbottle, Female Halfling Aristocrat 9
Small (3'2") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Sculptor does. His hair is auburn, silky, and of moderate length. This blue eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Sculptor business at a young age. A gifted student he started as a Brewer, but he got bored and became a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: He wants revenge against gnolls.

Ideals: Joker. Bonds: Job, Immigrant, Attractive, Enemies. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Godfrey Wing, Male Half-Elf Paladin 14
Medium (5'5") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 98 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Nature +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Modean Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His chestnut hair is lengthy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Modean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Immigrant, Criminal record. Occupation: Mortician

Voice: French accent

Attributes [hide]

Modean Charm, Male Tiefling Cleric 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 160 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Ortegar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky white painted plate armor, and a wedding ring on his right hand. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Fighting. Bonds: In love, Job, Immigrant. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ortegar Tallfellow, Male Halfling Paladin 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 6 (-2)10 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His blonde hair is smooth and relatively long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Suhnae is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Knight, Suhnae learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Knight.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Suhnae Sylvaranth, Male Half-Elf Warlock 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs

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