Diggory Sharps, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear brown tank tops with red pants and is in decent physical shape. With bright black hair and a scraggly beard. His eyes are amber and beady.
Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the west, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Slave. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +4
Possessions: 600 gp. Blue quartz (9 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jheri Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her brass crest is lengthy. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Jheri enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Jheri lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Barkeep, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Flaws: Hedonist. Bonds: Attractive, Job, Family, Slave. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Nicor was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Insomniac. Bonds: Attractive. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp.
Bree Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in collared shirts and wears a proper scarf over her head. Her long black hair is drawn into a two foot long braid. Her eyes are green and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered writing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic, Gifted, Artistic. Flaws: Shy, Ugly. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Breastplate.
Adrie Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears baggy yellow pantaloons and a violet scarf. She has dyed her greying white hair a little too much giving a sharp white color. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Guard, but she got bored and became a Architect. She struck the Architect job and began her own company from there.
Motivation: Further expansion of business; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Entrepeneur. Flaws: Addict, Hedonist. Bonds: Poor, Job. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Jade (100 gp).
Arara Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. She has a dull look in her hazel eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Arara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Flaws: Disease, Hedonist, Insane. Bonds: Rich, Immigrant. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Onyx (70 gp).
Tomph Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her golden hair is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Armorer business at a young age. Her mother was a soldier and died while she was still young. Tomph was left her mother's suit of armor and trained in its use and care. She's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Flaws: Ugly. Bonds: Job, Military. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Red-brown spinel (60 gp). Chrysoberyl (60 gp). 1 Minor magic item.
Leaf Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long gray fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Mercenary business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and to be a barkeep again
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
Possessions: 600 gp. Fiery yellow corundum (800 gp). Azurite (14 gp). 1 Masterwork Common Ranged Weapon.
Ethereal Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. His deerstalker hat is riddled with cuts and holes. His eyes are amber and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Ugly, Insane, Depressed. Bonds: Job, Rich. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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