Whurdred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Criminal record, Nature. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Right-Handed Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She has dyed her greying brown fur a little too much giving a sharp brown color. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Criminal record, Family. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. He sports a long red beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a brothel owner, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Attractive, In love, Mentor. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +5
Possessions: 1000 gp. Sapphire pendant on gold chain (1000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1700 gp).
Naivara Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" western woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments
History: Born in the west to a Butcher, Naivara learned a great deal about her father's area of expertise. A gifted student she started as a Mayor, but she got bored and became a Butcher. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and to reunite with her absent father
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 9
Hit Points 110 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Robert Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across
History: Robert hails from a village terrorized by orcs. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He's repulsed by the PC; and revenge
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Rhodochrosite (12 gp). Lapis lazuli (12 gp). Onyx (60 gp). Tourmaline (70 gp).
Waywocket Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting tan shirt and pants. She wears a colorful flower in her golden hair. Her brown eyes lackadaisically let the world flow into them.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She hasn't been sleeping well lately.
Motivation: Expand her business.
Ideals: Opinionated, Logical. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Freshwater pearl (11 gp). Red spinel (90 gp). Chrysoberyl (90 gp). 1 Minor magic item.
Grigi Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her black hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Like her father and her sister before her, after school she went straight into learning to become a Actor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Logical. Bonds: Job, Religious, Enemies. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
Possessions: 400 gp. Pink pearl (120 gp). Blue sapphire (1100 gp). Hematite (14 gp). Eye agate (14 gp).
Nim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Locksmith again; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Vicky England, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her falchion always slung over her shoulder. She is bristling with hidden weapons, mostly falchions and scythes. She has slicked back silver hair. Her violet eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vicky grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vicky. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and she wants revenge against drow
Flaws: Addict, Disease. Bonds: Criminal record, Enemies, Rich. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!