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NPC Generator

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Advanced [show]


Patrick Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow shirt with thin brown vertical stripes and tan pants. He wears his golden hair down. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a priest and was forced into it by his family

Ideals: Entrepeneur, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Patrick Azzo, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Masterwork manacles. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Râsh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Ugly, Selfish, Mundane. Bonds: Rich, Job. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Râsh Tatum, Male Half-Orc Rogue 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Meena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a rapier on her belt. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against brigands; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Meena Oomtrowl, Female Gnome Barbarian 13
Small (3'1") Gnome, True Neutral (CR 13)
Armor Class 14
Hit Points 136 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp.


Social Check DCs


Jo Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears white cloth garments or leather armor. She has wavy brown hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Jo wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: Jo lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Barkeep, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Jo Reedfellow, Female Halfling Rogue 11
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 15 (+2)8 (-1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy pastel pantaloons and a green scarf. His yellow fur has been sun bleached extensively. This hazel eyed westerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. Spear liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Flaws: Mundane. Bonds: Attractive, Military, Nature, Family. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Spear Shoe, Male Tabaxi Ranger 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 12 (+1)11 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Blacksmith mother left him crippled. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Pelt Thunder, Male Tabaxi Expert 8
Medium (6'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)18 (+4)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Eloise Kendall, Female Human [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her silver hair is cut short. Her amber unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with finding treasure.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Disease, Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Eloise Kendall, Female Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Volen Langston, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She usually wears her white robe and has her shortbow always slung over her shoulder. Her hair is short and white. Her violet eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Volen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her father raised her in a mountain cabin. Volen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Volen Langston, Female Half-Orc Monk 15
Medium (6'2") Half-Orc, True Neutral (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Animal Handling +7, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1

Possessions: 3000 gp. Black velvet mask with numerous citrines (80 gp). Gold music box (1000 gp). Finely wrought small gold bracelet (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Gold music box (1000 gp). Silver comb with moonstones (700 gp). Solid gold idol (300 gp). Sapphire pendant on gold chain (1600 gp). Sapphire pendant on gold chain (1600 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). Gold and ruby ring (10000 gp). Fire opal pendant on a fine gold chain (1100 gp). Cloth of gold vestments (80 gp). Silver ewer (50 gp). Gold cup set with emeralds (10000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He has a dull look in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south, but his parents moved at a very young age to the east. A gifted student he started as a Farmer, but he got bored and became a Adventurer. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Gorfel Hayley, Male Half-Orc Monk 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)16 (+3) 16 (+3)1 (-5)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Thunderstones. 3 Holy water. 3 Tanglefoot bags.


Social Check DCs

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