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NPC Generator

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Advanced [show]


Baradad Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Hunter uniform. He is physically well-built. He has no crest. He has gleaming, smiling red eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has worked as a Hunter like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious, Military. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Baradad Argenthrixus, Male Dragonborn Expert 6
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20 pp. Amber (160 gp). Peridot (40 gp). Alexandrite (1100 gp). Coral (160 gp).


Social Check DCs


Vondal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His silver hair, when down, is lengthy. He has blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. During his travels, Vondal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vondal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vondal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Vondal Goldfinder, Male Dwarf Cleric 6
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 8
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)9 (-1) 7 (-2)7 (-2)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise green.

Personality: While she acts the brute, she is far gentler than she would appear. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: Many orcs want her driven away; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Bonds: Rich, Religious, Enemies, Slave. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Veloptima Rofferton, Female Gnome Sorcerer 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Athletics +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Birel Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a fancy violet dress, she is not a threatening figure. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Sensitive, Secretive. Bonds: Attractive, Criminal record, Poor. Occupation: Barber

Voice: Stutters

Attributes [hide]

Birel Dalanthan, Female Half-Elf Warrior 6
Medium (4'8") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Gimurt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Rich, Military. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Gimurt Goblinbane, Male Dwarf Rogue 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Arha Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Arha lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a carter and was forced into it by her family

Ideals: Fighting, Passionate, Artistic. Bonds: Family, Criminal record. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Arha Berkeley, Female Half-Orc Expert 6
Medium (4'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears bulky brown painted plate armor. She has dyed her greying orange fur a little too much giving a sharp orange color. Her copper eyes peer out from beneath her Stetson brown hat.

Personality: Shivering hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Mayor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and doesn't want to be a sailor and was forced into it by her family

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Family. Occupation: Sailor

Voice: French accent

Attributes [hide]

Shivering Mist, Female Tabaxi Adept 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He is an epitome of beauty. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Veit Bloodkith, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp.


Social Check DCs


Ernest Langley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Dyer. His long golden hair reaches down to his waist. This blue eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: Ernest was born the youngest of three triplets. A freak accident while working with his Bather mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Ernest Langley, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. White pearl (50 gp). 1 Average lock.


Social Check DCs

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