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NPC Generator

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Advanced [show]


Eridred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with white skirt. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. She has wavy golden hair. Her eyes are brown.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. Her divine abilities were realized during a raid on her village. She has been saving her money to try and buy her sister's freedom.

Motivation: Money/treasure; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Nature, Rich. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Eridred Brazzik, Female Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 20 gp.


Social Check DCs


Heather Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears brown painted combat armor at almost all times. Her hair is golden and curly. Her hazel eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. She left for the north, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Athletic. Bonds: Guardian, Immigrant, Criminal record. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Heather Brandon, Female Human Sorcerer 9
Medium (5'10") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 11 (+0)17 (+3)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 10
Languages Common, Terran, Draconic, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666640000

Possessions: 1100 gp.


Social Check DCs


Xappan Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, black cloak. He has red hair. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Xappan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Immigrant, Family, Adventurer. Occupation: Carter

Voice: French accent

Attributes [hide]

Xappan Entropy, Male Tiefling Adept 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Iolite (70 gp). Azurite (6 gp).


Social Check DCs


Karg Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is black and curly. His eyes are brown and beady.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Karg Tattersall, Male Half-Orc Expert 6
Medium (6'8") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)5 (-3) 12 (+1)9 (-1)
Skills Acrobatics +5, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Dumph, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and curly. He has hazel eyes and a brown hat with a tan feather.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and halfling compassion

Ideals: Persistence, Entrepeneur. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Trey Dumph, Male Human Fighter 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 7
Hit Points 40 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 6 (-2)10 (+0) 14 (+2)16 (+3)
Skills Insight +6, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +1

Possessions: 40 pp. Golden yellow topaz (1400 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Pearl Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her chestnut hair in a flapper bob. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with her god.

History: Pearl was born with her father's beautiful face. She worked as a nervous Unemployed and found it very stressful. She inherited the family business which she has now maintained for 6 years.

Motivation: To get a good night's sleep; and her religion dominates her actions

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Religious, Attractive, Job. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Pearl Stoutman, Female Halfling Bard 3
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 13 (+1)18 (+4)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Hematite (11 gp).


Social Check DCs


Varis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. Varis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Nature, Immigrant. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Varis Xiloscient, Male Elf Warlock 10
Medium (5'3") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 60 pp. Alexandrite (400 gp). Moss agate (14 gp). Sardonyx (30 gp).


Social Check DCs


Meriele Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a blue and white handkerchief worn on her right side. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Meriele has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Tanner again; and meet up once more with her childhood friend

Flaws: Insane, Disease. Bonds: Enemies, Adventurer, Rich, Job. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Meriele Mystralath, Female Elf Commoner 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 280 pp.


Social Check DCs


Therlin Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She has done her best to style her blonde hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a very good compulsive liar and kleptomaniac.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Therlin Fireforge, Female Dwarf Expert 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 97 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 12 (+1)16 (+3)
Skills Performance +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. Jade (120 gp).


Social Check DCs

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