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NPC Generator

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Advanced [show]


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Gimble Horcusporcus, Male Gnome Warrior 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)18 (+4) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and tan robe with the hood down. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gilthur studied abroad. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 13 years.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Passionate, Gifted, Athletic. Flaws: Impulsive. Bonds: Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilthur Trueblood, Male Dwarf Rogue 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Blue sapphire (1300 gp). Red spinel (160 gp). Hematite (11 gp). Violet garnet (800 gp). Black pearl (800 gp). Freshwater pearl (11 gp). Bloodstone (80 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Veloptima Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. She sports white long hair. She has a dull look in her amber eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Veloptima does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a slaver, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Veloptima reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Sailor like her father before her.

Motivation: She feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Job, Military, Mentor. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Veloptima Nucklestamp, Female Gnome Fighter 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Sard (20 gp). Pink pearl (130 gp). 1 Chain shirt.


Social Check DCs


Mara Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Sailor does. She has a moderate pudge and is not very fit. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. She has had some formal dancing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Mara Sharps, Female Half-Elf Aristocrat 6
Medium (5'0") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Peter Mellerelel, Male Half-Elf Aristocrat 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs


Sapply Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted arcane powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Attractive, Criminal record, Religious. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Sapply Maekkelferce, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Insight +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Sardonyx (80 gp). Azurite (16 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Morg Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He then took over the family business and is one of the better Engraver for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Fearful, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morg Wesley, Male Half-Orc Barbarian 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)14 (+2) 5 (-3)7 (-2)
Skills Athletics +7, Investigation +5
Senses Passive Perception 7
Languages Common, Orc, Celestial, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Soames, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her auburn hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Gardener soon after.

Motivation: Meet up once more with her childhood friend.

Flaws: Shy. Bonds: Adventurer, Religious, Job. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Beatrice Soames, Female Human Aristocrat 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Ethereal In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He carries a battered club and tarnished halberd as well. His orange fur is unkempt and raggedy. His hazel eyes peer out from beneath his Stetson pastel hat.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ethereal was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Ethereal In the Storm, Male Tabaxi Aristocrat 12
Medium (5'4") Tabaxi, Lawful Good (CR 12)
Armor Class 14
Hit Points 39 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)16 (+3) 19 (+4)12 (+1)
Skills Medicine +8, Performance +5
Senses Passive Perception 14
Languages Common, Auran, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Zircon (60 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Hematite (8 gp). Red garnet (160 gp). Violet garnet (800 gp). Red spinel (160 gp). Azurite (8 gp). Blue quartz (8 gp).


Social Check DCs

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