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NPC Generator

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Advanced [show]


Flask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries greatswords. She keeps her long yellow fur kept up in a rat tail. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Flask grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She has a crush on the local Laborer; and she desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Religious, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Flask Plume, Female Tabaxi Expert 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 30 gp.


Social Check DCs


Anne Braxton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears just a brown suit. Her hair is black and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west, but her parents moved at a very young age to the north. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Servant

Voice: American accent

Attributes [hide]

Anne Braxton, Female Human Wizard 2
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 380 gp. 1 Tanglefoot bags.


Social Check DCs


Dustin Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Dustin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Slave. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Dustin Carlton, Male Human Wizard 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


River Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her lance. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. Her eyes are amber and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Laborer mother left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: She has a crush on the local Laborer; and wants her loneliness to end

Flaws: Ugly, Cynical, Addict, Disease. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

River Blossom, Female Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)9 (-1) 13 (+1)18 (+4)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 sp. Red-brown spinel (110 gp). Tourmaline (110 gp). Smoky quartz (60 gp).


Social Check DCs


Tippletoe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears blue painted combat armor at almost all times. She wears a deerstalker hat to cover her moderate length brown hair. She has gleaming, smiling brown eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Tippletoe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a wizard, Tippletoe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Tippletoe reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: She loathes her own lifestyle.

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tippletoe Daergel, Female Gnome Warrior 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ea Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a faded coat and loose pants complete with broad hat. Her whole body is exceptionally muscular. She wears a broad hat to cover her moderate length red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Weaver in town.

History: She was born to loving parents in a slum to the north. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult.

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Job, Poor. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Ea Vice, Female Tiefling Barbarian 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tagga Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear white clothing when she does not wear armor. Her hair is chestnut and curly. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Tagga embodies much of what other species detest in the Half-Orcs. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Tagga hails from a village terrorized by illithids. Through the years after Tagga was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Tagga's father didn't care for her much, and the feeling was mutual. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many illithids want her driven away; and seeks redemption

Flaws: Antagonistic, Impulsive. Bonds: Enemies, Nature, Criminal record. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Tagga Marlee, Female Half-Orc Fighter 11
Medium (6'3") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 11 (+0)3 (-4)
Skills History +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Yebe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. Her red hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Yebe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the east. When Yebe reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Immigrant, Military. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Yebe Musgraben, Female Gnome Ranger 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Pirithin Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His auburn hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Pirithin Greenbottle, Male Halfling Bard 13
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 12
Hit Points 67 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)4 (-3) 10 (+0)11 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 gp. Carnelian (50 gp). 1 Medium magic item.


Social Check DCs

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