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NPC Generator

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Advanced [show]


Reirak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man wears a well pressed and immaculate suit (or dress). His white hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reirak is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Reirak and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Reirak Frostbeard, Male Dwarf Fighter 10
Medium (4'2") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 96 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 gp. Coral (110 gp).


Social Check DCs


Sarah Landon, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears bulky brown painted plate armor. She is tall, broad shouldered and powerfully built. Her white hair is lengthy. This brown eyed southerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She enjoys reading and quiet.

History: When she was but 5 years old her parents immigrated from the south. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and dragonborn compassion

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Sarah Landon, Female Human Monk 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Vanchu Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to hide her balding. She has several tiny sapphire earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: Born in the south to a Body Guard, Vanchu learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Rich, Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Vanchu Kitchur, Female Half-Orc Adept 13
Medium (6'5") Half-Orc, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 32 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Old masterpiece painting (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Uthemar Ofandrus, Male Elf Ranger 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)7 (-2) 15 (+2)12 (+1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean brown cloak covering her clean studded leather. Her yellow fur is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a criminal king-pin and mafia family Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Criminal record. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Edge Candle, Female Tabaxi Bard 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 73 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Celestial
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 50 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled anklet (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Immeral Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His hair is long and black with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Family. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Immeral Caerdonel, Male Elf Adept 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Holy water.


Social Check DCs


Buvvie Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She very much looks the part of a Beggar. She wears her golden hair up. Her eyes, though not visible through her cowl, are violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.

History: Buvvie was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.

Ideals: Athletic, Professionalism. Flaws: Emotional. Bonds: Job, Poor. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Buvvie Gobblefirn, Female Gnome Fighter 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Tanglefoot bags. 2 Smokesticks. 3 Thunderstones.


Social Check DCs


Smoking Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. Her red fur is thinning but still full. She has a tattooed face.

Personality: Smoking is depressed about a lot of things. She tends to be a nihilist. She has a small toy that she constantly fidgets with.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and money/treasure

Flaws: Ugly, Depressed, Addict. Bonds: Rich. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Smoking Treat, Female Tabaxi Expert 10
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp.


Social Check DCs


Ishgha Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Ishgha Tenley, Male Half-Orc Expert 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: An abacus with copper, silver and gold markers (120 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs

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