Phelaia Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with black and grey striped suspenders. She wears various colorful collared shirts. She is physically well-built. Her dark red hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing singing.
History: From birth she was tutored by a cruel and relentless mentor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and she feels threatened by others
Ideals: Philantrophist, Artistic. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 47000 sp.
Ruloth Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green small hat and green clothes. She has a moderate pudge and is not very fit. Her crest is cut close to her head. Her eyes are a pleasant gold.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She became a Bricklayer soon after.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Shy. Bonds: Military, Job, Criminal record. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Xanaphia Liadon, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Stableman. With bright golden hair. She wears an eyepatch.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not trust anyone and sleeps with one eye open.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. Her mother took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 8 years.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Insomniac. Bonds: Job, Rich, Nature. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. Freshwater pearl (15 gp). Sardonyx (20 gp). Azurite (15 gp). 1 Crowbar. 1 Superior lock. 1 Small steel mirror.
Phann Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan collared shirt and pastel skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her white hair is kept up in a ponytail inside a top hat. She tend to wears goggles to shield her eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her job bores her to no end. She has decided to make it more interesting.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A rival would like her out of the picture; and to reunite with her old friends
Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Enialis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. He has a dull look in his hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 cp. Chrysoprase (80 gp).
Oblar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Oblar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oblar is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 30 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp. Blue quartz (10 gp). Rock crystal (60 gp).
Boddynock Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are violet and he is always smoking a pipe.
Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: Boddynock was born the youngest of three triplets. In his 17th year, his parents were killed by a dire rats raid, leaving Boddynock alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Enemies, Religious. Occupation: Spy
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp).
Elegant Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her top hat is riddled with cuts and holes. She wears an eyepatch.
Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Baradad Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black crest well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Baradad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: Revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Jeweled gold crown (4000 gp).
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