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NPC Generator

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Advanced [show]


Diesa Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown cloak and cross-gartered tan stockings. She has slicked back brown hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Diesa was left her father's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has a rivalry with the Church that dominates her actions; and marry her brother to traveling adventurers

Flaws: Addict, Antagonistic. Bonds: Family, Religious, Military. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Diesa Silverstone, Female Dwarf Fighter 11
Medium (3'9") Dwarf, Neutral Good (CR 11)
Armor Class 9
Hit Points 80 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +6, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +7

Possessions: 600 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (130 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. His fur is red, silky, and of moderate length. His copper eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Impeccable, Gifted, Artistic. Flaws: Insane, Depressed. Bonds: Attractive. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Tree Timber, Male Tabaxi Adept 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Ribbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light tan in addition to tight pants. His head has been shaved. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and a deep hatred of gnolls

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Religious, Immigrant. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Ribbles Horcusporcus, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Fragrant Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. He sports a flattop fur cut. His hazel eyes are slightly larger than normal.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: To be a Marshal again.

Ideals: Fighting, Persistence. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Fragrant Of Storm, Male Tabaxi Rogue 11
Medium (5'5") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. Rhodochrosite (10 gp). Violet garnet (1000 gp). Golden pearl (90 gp). Rhodochrosite (10 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Damakos Rise, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Mortician. His black hair is knotted and matted. This black eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on men, regardless of circumstances.

History: He was born into a rich family. A gifted student he started as a Roofer, but he got bored and became a Mortician. He has worked as a Mortician like his father before him.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Job, Has a crush, Rich. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Damakos Rise, Male Tiefling Sorcerer 3
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Percival Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Percival Tealeaf, Male Half-Elf Druid 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)5 (-3) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp. Solid gold idol (400 gp).


Social Check DCs


Raer Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, violet, dusty cloak. He wears his red hair up. His half smiles and green eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with poetry.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Raer Waite, Male Half-Elf Fighter 4
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heskan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black cloak and cross-gartered brown stockings. His white crest is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Heskan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Heskan and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heskan Clethtinthiallor, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 30000 cp. Banded agate (9 gp). Red spinel (120 gp). Fiery yellow corundum (1200 gp). Smoky quartz (30 gp). Rose (30 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown cloak and cross-gartered yellow stockings. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Doctor, but she got bored and became a Detective. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: Wants to raise her children well; and wants to open a new tavern

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Isabella Tyndall, Female Human Druid 4
Medium (4'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)5 (-3)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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