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NPC Generator

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Advanced [show]


Vapula Open, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black cloak and cross-gartered brown stockings and is in decent physical shape. Her silver hair is kept up in a ponytail inside a feathered hat. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor, Family. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Vapula Open, Female Tiefling Druid 4
Medium (6'0") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 8 Acid flasks. 1 Thunderstones. 2 Holy water.


Social Check DCs


Paymon Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Paymon has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Paymon Reverence, Male Tiefling Cleric 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Quick Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her cinnamon fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: She was born in the west, but her parents moved at a very young age to the north. Cursed with a spirit at a very young age, Quick has worked very hard to control her curse. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she doesn't get along with people that don't share her tastes

Ideals: Optimist. Flaws: Lazy, Disease. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Quick Wind, Female Tabaxi Commoner 4
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Vlorn Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of strength around his neck, and a lance on his belt. His golden hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Vlorn took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Vlorn Goldfound, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Verna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. A true patriot, Verna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the east, but her parents moved at a very young age to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Verna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Verna. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly, Shy. Bonds: Military, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Verna Whispermouse, Female Halfling Fighter 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp. Obsidian (5 gp). Fiery yellow corundum (1000 gp). Eye agate (5 gp).


Social Check DCs


Serpent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He has beige fur. His amber eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with dancing.

History: The child of a Jeweler, who enjoyed hunting, Serpent was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Artistic. Bonds: Nature, Immigrant, Rich. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Serpent In the Storm, Male Tabaxi Aristocrat 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Medicine +7, Nature +6
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 2300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Drogo Byron, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy white beard and wild white hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Blacksmith father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Drogo Byron, Male Human Expert 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gorgûm Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. Gorgûm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Gorgûm Marston, Male Half-Orc Bard 14
Medium (6'9") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 5 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 4 (-3)14 (+2) 16 (+3)11 (+0)
Skills Athletics +8, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Infernal, Terran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1100 pp. Jade (50 gp). Blue quartz (7 gp). Bloodstone (70 gp). Blue sapphire (500 gp). Bloodstone (70 gp). Rock crystal (70 gp). Deep blue spinel (1100 gp). 1 Medium magic item.


Social Check DCs


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his auburn hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Shy, Insane, Addict. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Warrior 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 6 (-2)8 (-1)
Skills Insight +1, Stealth +6
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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