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NPC Generator

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Advanced [show]


Ilanis Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy yellow pantaloons and a red scarf. She sports red long hair. She has gleaming, smiling amber eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Painter in town.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Painter.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Ilanis Yaeldrin, Female Half-Elf Fighter 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Alexandrite (1400 gp). Silver pearl (80 gp). Citrine (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Findex Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She carries with her a set of falchions, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her white crest is unkempt and raggedy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Crown-heir, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Findex Jharthraxyn, Female Dragonborn Commoner 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 16 (+3)19 (+4)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has orange fur. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Mayor, Tricking learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Tricking On the Water, Male Tabaxi Ranger 8
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp.


Social Check DCs


Dench Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Fisher uniform. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Job, Guardian, Adventurer, Nature. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Dench Barton, Male Half-Orc Warlock 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Enidda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She is physically well-built. Her auburn hair has been sun bleached extensively. She has blue eyes and a tan hat with a white feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Enidda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels kind of lost in life; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Military. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Enidda Wildwander, Female Gnome Adept 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Mialee Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She carries a battered scythe and tarnished halberd as well. Her hair is black and curly. Her gray eyes lackadaisically let the world flow into them.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small mountains village. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Mialee Meliamne, Female Elf Cleric 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trail Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His fur is lavender and curly. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Mason, but he was a colossal failure. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Mentor, Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Trail Buttons, Male Tabaxi Fighter 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Armara Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her red hair is smooth and relatively long. Her silver eyes peer out from beneath her top green hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Armara grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered singing. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Armara Temperance, Female Tiefling Monk 2
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 20 pp.


Social Check DCs


Miles Yardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His white hair is knotted and matted. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Miles was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Actor; and someone believes him a fraud

Ideals: Entrepeneur, Persistence. Bonds: Immigrant, Has a crush, Enemies. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Miles Yardley, Male Human Expert 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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