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NPC Generator

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Advanced [show]


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has moderate length golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: Born to a Farmer, her mother struggled to pay the bills. A freak accident while working with her Farmer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Jarana Loderr, Female Dwarf Adept 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Skirt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a brown and green robe with the hood down. He wears a deerstalker hat to cover his moderate length yellow fur. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Skirt grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Bonds: Military, Adventurer, Nature. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Skirt Timber, Male Tabaxi Wizard 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 250 pp. Aquamarine (1300 gp).


Social Check DCs


Valorean Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears baggy black pantaloons and a violet scarf. His clothes are grease stained in places. He wears a small hat to hide his balding. His gold unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Valorean Raghthroknaar, Male Dragonborn Paladin 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)6 (-2) 18 (+4)10 (+0)
Skills History +1, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 6000 sp.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Adventurer, Religious. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Kyle Blankley, Male Human Expert 8
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp. Violet garnet (600 gp). Golden yellow topaz (600 gp). Deep green spinel (80 gp). Red-brown spinel (80 gp). Azurite (15 gp).


Social Check DCs


Quarion Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with black socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Locksmith, Quarion learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He inherited the family business which he has now maintained for 4 years.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Disease. Bonds: Job, Immigrant, Religious. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Quarion Hill, Male Half-Elf Monk 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Callybon Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. She has a very tight haircut. She wears an eyepatch.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised by priests from a young age. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly. Bonds: Job, Enemies, Religious, Mentor. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Callybon Loofollue, Female Gnome Druid 10
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 93 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 10 (+0)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 10000 sp. Sard (70 gp). Black opal (500 gp). Aquamarine (600 gp).


Social Check DCs


Kerkad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with black lining and desert motifs. He has copper crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Athletic, Gifted, Artistic. Flaws: Insomniac, Mundane. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Kerkad Xephyrbahnor, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Religion +6, Stealth +6
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her auburn hair is well kept. Her violet eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is an amazing painter.

History: Dariff lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She now owns her own business.

Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new ruler responsibilities is difficult

Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Family, Job. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Dariff Foamtankard, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Jabbie Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. After a long history of fighting, Jabbie and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jabbie Murnig, Male Gnome Warlock 11
Small (3'6") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 61 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)7 (-2) 13 (+1)7 (-2)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp.


Social Check DCs

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