Moon Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, brown, dusty cloak. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Retire the richest man in the west; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Markosian Horror, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean black cloak covering her clean studded leather. Her red hair is knotted and matted. Her eyes are silver and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Sculptor.
Motivation: Wants to open a new tavern.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Military, Job. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 20 (+5) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Druidic, Draconic, Ignan, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her halberd. Her blonde hair is lengthy and is close to two feet long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is almost excessively polite to everyone, even when angry. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Regain custody of her son.
Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Halfling, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 400 gp.
Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean grey cloak covering his clean studded leather. His hair is chestnut, silky, and of moderate length. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He is a Slaad in disguise. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: To reunite with his old friends.
Ideals: Artistic. Bonds: Attractive, Has a crush, Family, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. 1 Silver holy symbol.
Baradad Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He keeps his long scarlet crest kept up in a rat tail. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a very good compulsive liar and kleptomaniac.
History: He got into the Sage business at a young age. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He struck the Sage job and began his own company from there.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Racist. Bonds: Criminal record, Job. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Elven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1600 gp. Deep blue spinel (1100 gp). Smoky quartz (20 gp). Eye agate (7 gp). Freshwater pearl (7 gp). Eye agate (7 gp). Moss agate (7 gp). Rhodochrosite (7 gp). Fiery yellow corundum (800 gp).
Drenna Appleton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is renowned for her bright black dresses and hats. Her blonde hair is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Drenna was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better trade route.
Motivation: She is greedy; and obtaining odd cultural elven artifacts is her passion
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer, Rich. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 4 (-3) | 3 (-4) |
Senses Passive Perception 7
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. Eye agate (9 gp). Smoky quartz (50 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright brown suits and hats. He has wavy cinnamon fur. His eyes are amber.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Justice. Bonds: Attractive, Poor, Job, Slave. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 sp.
Ildrex Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a green cloak and cross-gartered white stockings. His crest is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: PTSD. Bonds: Poor, Family, Religious, Slave. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 15 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 700 gp. Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Coral (130 gp). Banded agate (5 gp). Banded agate (5 gp).
Trail Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His lavender fur, when down, is lengthy. His hazel eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trail lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to reunite with his absent father
Ideals: Fighting, Optimist. Bonds: Religious, Family, Rich. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp. Star rose quartz (30 gp). Azurite (16 gp).
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