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NPC Generator

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Advanced [show]


Diggory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He is physically well-built. His white hair is singed and shortened. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and wants to work out more often

Ideals: Artistic, Athletic. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Trowbridge, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp. Jade (60 gp).


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. He keeps his orange fur in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Two Llamas Candle, Male Tabaxi Sorcerer 5
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 15
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp.


Social Check DCs


Vapula Death, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears light armors faded through time and improper care. Her long black hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Vapula grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has achieved small success as a Glassblower.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Vapula Death, Female Tiefling Commoner 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 18 (+4)16 (+3)
Skills Animal Handling +7, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Kite Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears just a brown suit. Her beige fur is long and unkept. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. Kite was born on a far southern forest where she grew up under the tutelage of her father, an expert Fortune-teller. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Military. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Kite Mirror, Female Tabaxi Commoner 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Coral (50 gp). 1 Silk rope.


Social Check DCs


Rosamund Sheldon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her red hair is well kept. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.

Motivation: Wants to work out more often; and an old rival family wants her found

Ideals: Optimist, Athletic. Bonds: Job, Mentor, Family. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Rosamund Sheldon, Female Human Warrior 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Callybon Munggen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who is well dressed, but even with her fine clothing she looks run-down, she is not a threatening figure. She sports chestnut long hair. Her gray eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the north. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of northern immigrants she idolized her father. Callybon was born on a far northern mountains where she grew up under the tutelage of her father, an expert Slave Trader. She's since become an addict/alcoholic.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist. Flaws: Impulsive, Addict. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Callybon Munggen, Female Gnome Aristocrat 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Hourglass.


Social Check DCs


Diesa Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'3" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She dislikes all the random violence that takes place in the east. She invites people to come help in her community garden.

History: She was born to a criminal king-pin and mafia family Like her father and her sister before her, after school she went straight into learning to become a Barkeep. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Diesa Daraln, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, brown shirt, and grey tie. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Flaws: Addict, PTSD. Bonds: Adventurer, Mentor. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Arumawann Timbers, Male Gnome Adept 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 131 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 20 (+5)12 (+1) 8 (-1)7 (-2)
Skills Athletics +8, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Aquamarine (1100 gp). Jade (60 gp). Violet garnet (1100 gp). Rose (30 gp). Emerald (600 gp). Deep blue spinel (1100 gp). Sardonyx (30 gp). Rhodochrosite (14 gp). Black opal (600 gp). Blue quartz (14 gp). Onyx (30 gp).


Social Check DCs


Naeris Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable, Opinionated. Bonds: Attractive. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naeris Lathalas, Male Half-Elf Warlock 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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