Fistula Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. Her left hand appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. She has a dull look in her gray eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. A true patriot, Fistula would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a wizard, Fistula was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like her out of the picture; and she is wracked by social anxiety
Ideals: Fighting, Justice. Bonds: Military, Mentor. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 94 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 310 pp. Silver pearl (120 gp). White pearl (120 gp). Jet (120 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Black star sapphire (1400 gp). 1 Minor magic item.
Dynamic Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a brown suit and is in decent physical shape. Her fur is gray and curly. Her eyes are a pleasant yellow.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Dynamic grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.
Motivation: Someone believes her a fraud; and meet up once more with her childhood friend
Ideals: Disciplined. Bonds: Military, Adventurer, Rich, Enemies. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Ermina Winchester, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her white hair in a flapper bob. Her eyes are gray.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ermina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Fighting. Flaws: Ugly, Racist, Addict. Bonds: Military. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 55 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 70 pp. Zircon (70 gp). Red spinel (130 gp). Brown-green garnet (130 gp). Lapis lazuli (11 gp). Golden yellow topaz (1300 gp). Malachite (11 gp). Aquamarine (1300 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verin Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and carries morningstars. She has done her best to style her blue hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Verin lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Sailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Disciplined. Bonds: Attractive, Criminal record, Family. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1200 gp.
Ermina Soames, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears brown cloth garments or leather armor. Her blonde hair is well kept. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Logical, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Zircon (40 gp). 1 Banded mail.
Beatrice Bing, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She prefers to wear grey pants and tee shirts. Her hair is blonde and curly. Her eyes are likewise gray.
Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Jeweler profession.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Jeweler, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and her religion dominates her actions
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Pandjed Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His broad hat is riddled with cuts and holes. His red eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.
History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 90 pp. Onyx (60 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Birel Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a fancy blue dress. Her whole body is exceptionally muscular. Her tied-back hair is blonde. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.
History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Logical. Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Gnoll, Undercommon, Aquan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with tan socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length auburn hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Nordak was raised in a hard working conservative environment. His childhood dream was to be a Body Guard, but he was a colossal failure. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Optimist. Bonds: Attractive, Job, In love. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!