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NPC Generator

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Advanced [show]


Fulbar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Fulbar lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Priest, but he was a colossal failure. He struck the Carpenter job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Shy. Bonds: Family, Job, Criminal record. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Fulbar Goldfound, Male Halfling Expert 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. Finely wrought small gold bracelet (60 gp).


Social Check DCs


Diesa Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is tall, broad shouldered and powerfully built. Her tied-back hair is golden. She wears large thick round spectacles.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the south. Diesa was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. After a long history of fighting, Diesa and her spouse have recently divorced.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Poor. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Diesa Battlehammer, Female Dwarf Wizard 4
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)16 (+3) 6 (-2)10 (+0)
Skills History +5
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


River Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears pastel painted combat armor at almost all times, and is pretty ugly. Her feathered hat is riddled with cuts and holes. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, River studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

River Wing, Female Tabaxi Wizard 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 4000 sp. Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a brown and white robe with the hood down. He wears his black fur up. He has a tattooed face.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insane. Bonds: Attractive, Religious, Slave, Rich. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

River Of Storm, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Tiger eye turquoise (14 gp).


Social Check DCs


Dariff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey costume with the symbols of strength on her torso. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Tabaxi culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Attractive. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Dariff Ungart, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 40 pp.


Social Check DCs


Ugol Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a black suit, marred by teas. His auburn hair is greasy and uncared for. His eyes are likewise gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He left for the south, certain he would find work there.

Motivation: To settle down with his crush; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Has a crush. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Ugol Harrington, Male Half-Orc Warrior 2
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)6 (-2) 11 (+0)8 (-1)
Skills Acrobatics +1, Nature +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Hadarai Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: This man loves painting and to teach people painting more than just about anything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: Family, Slave, Criminal record. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Hadarai Woods, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp.


Social Check DCs


Marigold Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Bellfounder uniform. She carries with her a set of crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her violet eyes are passionate and lively.

Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. Flattery will make her almost putty in your hands.

History: She was raised in a plains tribe. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Nature, Adventurer. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Marigold Wiseacre, Female Halfling Fighter 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 500 sp. Malachite (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Aust Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his brown hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Family, Rich. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Aust Cithreth, Male Elf Warrior 13
Medium (5'1") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 63 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 7 (-2)11 (+0)
Skills History +5, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 400 pp.


Social Check DCs

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