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NPC Generator

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Advanced [show]


Riswynn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is cut short. Her eyes are brown and beady.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a mountains tribe. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: She is wracked by social anxiety; and to reunite with her absent father

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family, Nature. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Riswynn Stoutale, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 13 (+1)6 (-2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 240 gp. Jasper (40 gp). Eye agate (15 gp).


Social Check DCs


Ar-Gul Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair, when down, is lengthy. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Ar-Gul was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Shy, Secretive. Bonds: Immigrant. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Ar-Gul Dumph, Male Half-Orc Warrior 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Joser was born the youngest of three triplets. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Joser Reedfellow, Male Halfling Cleric 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 47 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)4 (-3) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +8
Senses Passive Perception 12
Languages Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2300 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. His fur, while still mostly cinnamon, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying sister.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Seven On the Water, Male Tabaxi Expert 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +7, Arcana +7
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Fargas Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Opinionated, Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Fargas Wildheart, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item.


Social Check DCs


Bertram Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His golden hair is still thick. His gray eyes are slightly larger than normal.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Spy profession.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Disease, Fearful, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Xiloscient, Male Half-Elf Fighter 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Panana Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a perfectly clean shirt and pair of pants. Her hair is greying and her face has many wrinkles. Her eyes are blue and catlike.

Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is a Doppelganger in disguise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Athletic. Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Panana Albaratie, Female Gnome Adept 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)17 (+3) 10 (+0)6 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 14000 cp.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He has no hair. He has a dull look in his gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Alberich Graybeard, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Ohr Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ohr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ohr. He was granted druidic powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Ohr Hallewell, Male Half-Orc Barbarian 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills History +2, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp. Rose (80 gp).


Social Check DCs

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