Elegant Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His fur is beige and curly. He has green eyes and a pastel hat with a blue feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.
History: He got into the Fletcher business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elegant took refuge in the large cave and found the beat up nunchaku and armor he uses now. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Attractive, Job, Nature, Religious. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2000 cp. Large well-done wool tapestry (300 gp).
Rinn Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She is wearing the road beaten gear of a warrior. Her hair, while still mostly black, has prominent grey streaks. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Rinn studied abroad. Cursed with a spirit at a very young age, Rinn has worked very hard to control her curse. She was granted divine powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Cynical, Shy, Disease. Bonds: Adventurer. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. 1 Climber’s kit.
Gormogord Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered grey stockings. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north his family was never financially stable. His childhood dream was to be a Cook, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Philantrophist. Bonds: Poor, Job, Debt. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 3000 cp.
Skamos Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blue hair is long and unkept. He has several tiny jet earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Banded mail.
Roywyn Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, tan cloak. She wears a colorful flower in her brown hair. She wears crescent spectacles with a black brim.
Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Roywyn is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.
Motivation: To reunite with her old friends; and she uses money and sex appeal to get what she needs
Ideals: Justice, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1900 sp.
Trail Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case, and a wedding ring on her left hand. Her white fur is unkempt and raggedy. Her amber eyes peer out from beneath her Stetson brown hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Trail lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Joker. Flaws: Ugly. Bonds: In love, Poor, Family. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Gold and topaz bottle stopper cork (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Banker. He sports a long chestnut beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Fearful. Bonds: Enemies, Rich, Adventurer. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Cask Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a shield. She wears her red fur up. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.
History: Cask lived on a farm with her father, near the main road leading to a nearby town. Cask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and to reunite with her old friends
Flaws: Addict. Bonds: Job, Family, Adventurer. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp. Star ruby (400 gp). Sard (50 gp). Azurite (6 gp). Black star sapphire (400 gp). Iolite (50 gp). Bloodstone (50 gp). Red garnet (140 gp). Eye agate (6 gp).
Nikki Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Locksmith uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her blonde hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has achieved small success as a Locksmith.
Motivation: To be a Sellsword again; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
