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NPC Generator

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Advanced [show]


Shivering Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large pastel mantle and cape that has been intricately interwoven into her tan robe. Her fur is cinnamon, silky, and of moderate length. Her copper eyes are slightly larger than normal.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: When she was but 5 years old her parents immigrated from the east. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She struck the Mayor job and began her own company from there.

Motivation: Revenge; and expand her business

Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Shivering Of Winter, Female Tabaxi Adept 11
Medium (6'1") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 18 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)14 (+2) 16 (+3)15 (+2)
Skills History +6, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2800 gp. Solid gold idol (200 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (200 gp).


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright brown suits and hats. His hair is always cut to a buzz. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: In love, Immigrant, Rich. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Garrick, Male Human Expert 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Athletics +4, Persuasion +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +8

Possessions: 2300 gp. Banded agate (11 gp). Moss agate (11 gp). Brown-green garnet (120 gp). Black pearl (1500 gp). Pink pearl (120 gp). Pink pearl (120 gp). Coral (120 gp). Azurite (11 gp). Lapis lazuli (11 gp).


Social Check DCs


Malquis Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long red ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of giants once and for all.

History: Malquis was born in the east. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted, Persistence. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Malquis Iranapha, Female Elf Adept 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2700 sp.


Social Check DCs


Felosial Cithreth, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is wearing a long, tan, dusty cloak. Her whole body is exceptionally muscular. Her blonde hair is braided into rings. Her eyes are hazel and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: When she was but 6 years old her parents immigrated from the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Artistic, Persistence. Flaws: Mundane. Bonds: Immigrant, Mentor, Enemies. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Felosial Cithreth, Female Elf Paladin 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 390 gp.


Social Check DCs


Cairn Love, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy white hair. His gold eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Sold as a small child to a necromancer, Cairn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: To be a Mason again; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Poor, Mentor, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Cairn Love, Male Tiefling Barbarian 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 6 (-2)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Manea Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear black tank tops with tan skirt. She has no hair. Her face is covered beneath a completely black helmet.

Personality: Manea wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: She got into the Bellfounder business at a young age. She worked as a nervous Bellfounder and found it very stressful. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Manea Sanity, Female Tiefling Monk 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Vorka Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her moppish blonde hair is in a traditional bowl cut. Her green eyes peer out from beneath her top white hat.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She is a Lycanthrope in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Vorka Weston, Female Half-Orc Cleric 16
Medium (5'11") Half-Orc, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 58 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 18 (+4)11 (+0)
Skills Survival +9
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 7000 gp. Amber (150 gp). Sard (80 gp). Hematite (14 gp). White pearl (150 gp). Jasper (80 gp). Jet (150 gp). Golden yellow topaz (1400 gp). Banded agate (14 gp). Red spinel (150 gp). Onyx (80 gp). Zircon (80 gp). Azurite (14 gp). Violet garnet (1400 gp). Star rose quartz (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears a small hat to cover his moderate length cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: Gifted from a young age, Emerald studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To unite with his brother; and wants to open a new tavern

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Job, Family. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Emerald Of Claws, Male Tabaxi Aristocrat 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 91 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 290 pp.


Social Check DCs


Merihim Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. He has no hair. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Dyer, Merihim learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Ugly, Shy, Insane. Bonds: Enemies, Job, Family. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Merihim Weary, Male Tiefling Sorcerer 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 700 gp.


Social Check DCs

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