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NPC Generator

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Advanced [show]


Kerkad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kerkad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kerkad's father didn't care for him much, and the feeling was mutual. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Kerkad Wystongjiir, Male Dragonborn Cleric 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Serpent Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly tridents and scimitars. His brown fur has been sun bleached extensively. He has a dull look in his yellow eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Criminal record, Mentor, Adventurer. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Serpent Mist, Male Tabaxi Fighter 7
Medium (5'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)11 (+0) 13 (+1)20 (+5)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. Aquamarine (300 gp). White pearl (130 gp).


Social Check DCs


Gûnd Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case, and is pretty ugly. His black hair is singed and shortened. He has a tattooed face.

Personality: Gûnd hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Mentor. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Gûnd Spalding, Male Half-Orc Druid 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 7
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 9 (-1)6 (-2) 5 (-3)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Pyxrin Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a green shirt with thin blue vertical stripes and green pants. She has no crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Pyxrin was born on a far northern plains where she grew up under the tutelage of her mother, an expert Bricklayer. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Pyxrin Norixius, Female Dragonborn Fighter 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Harvest Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has orange fur. Her green unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Disease, Secretive, Antagonistic. Bonds: Mentor. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Harvest Of Wine, Female Tabaxi Commoner 10
Medium (4'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 62 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1600 gp. Freshwater pearl (15 gp). Lapis lazuli (15 gp). Freshwater pearl (15 gp). Aquamarine (1200 gp). Sard (30 gp). Tiger eye turquoise (15 gp). Deep blue spinel (1200 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Churchill, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey wide-brimmed hat and grey clothes, and sports empty pouches on her belt. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Engraver soon after.

Motivation: She would like to get married and retire; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Immigrant, Poor, Has a crush. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Eleanor Churchill, Female Human Ranger 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)16 (+3) 8 (-1)9 (-1)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Star rose quartz (60 gp).


Social Check DCs


Valida Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her auburn hair is singed and shortened. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Valida Daraln, Female Dwarf Barbarian 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Chrysoprase (30 gp). Iolite (30 gp). Eye agate (4 gp).


Social Check DCs


Shump Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He keeps his long auburn hair kept up in a rat tail. His green eyes peer out from beneath his top black hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Criminal record, Immigrant. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Shump Walcott, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Miner.

Motivation: To be a Sage again; and he has passion for adventuring and risk

Bonds: Attractive, Job, Adventurer, Military. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Abad Ambition, Male Tiefling Wizard 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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