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NPC Generator

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Advanced [show]


Tordrid Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. Her white hair is cut short with large spiked bangs in the front. Her violet eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the south to a Architect, Tordrid learned a great deal about her father's area of expertise. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Tordrid Aranore, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 330 gp.


Social Check DCs


Pelt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His gray fur is still thick. His hazel eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the west to a Herbalist, Pelt learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Religious, Enemies, Job, In love. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Pelt Of Ebony, Male Tabaxi Rogue 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Fax Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His crest, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are gold.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Optimist. Bonds: Nature, Immigrant, Adventurer. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Fax Dhyrktelonis, Male Dragonborn Barbarian 13
Medium (6'1") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 124 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +7, Nature +8
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Giant, Terran
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 300 pp. Jeweled gold crown (2000 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (2000 gp). An abacus with copper, silver and gold markers (60 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Medium magic item.


Social Check DCs


Sammal Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Cynical. Bonds: Nature, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Sammal Trust, Male Tiefling Warlock 12
Medium (6'6") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Celestial, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 4000 gp. Moss agate (7 gp). Brown-green garnet (140 gp). Jasper (20 gp). Fiery yellow corundum (1400 gp). Rhodochrosite (7 gp). Hematite (7 gp).


Social Check DCs


Edge Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel cloak and cross-gartered black stockings. He wears his brown fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Ugly, Fearful. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Edge Of Ebony, Male Tabaxi Rogue 8
Medium (6'7") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nordak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his blonde hair well, parting it to the left. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Bounty Hunter in town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Job, Religious. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Nordak Gorunn, Male Dwarf Aristocrat 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Rose Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. With wild brown hair. She has amber eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Rose does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Interpreter, who enjoyed hunting, Rose was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Rose was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and money/treasure

Flaws: Depressed, Insane. Bonds: Military, Nature, Rich. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Rose Jamjar, Female Halfling Adept 10
Small (2'8") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)14 (+2) 18 (+4)5 (-3)
Skills Medicine +8, Persuasion +1
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 2000 sp. Tourmaline (50 gp). Tiger eye turquoise (15 gp). Silver pearl (50 gp). Violet garnet (400 gp). Black pearl (400 gp).


Social Check DCs


Tricking Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a white coat with brown slacks. She is portly but not overly obese. Her yellow fur is unkempt and raggedy. Her fierce blue eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the north. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Tricking Hummingbird, Female Tabaxi Barbarian 6
Medium (4'10") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Iolite (30 gp).


Social Check DCs


Murgen Everleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white armored body suit, with a simple brown line shooting up and back down. She has wavy golden hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: This woman loves singing and to teach people singing more than just about anything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a slaver, Murgen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: To be a Healer again.

Ideals: Artistic. Bonds: Job, Mentor, Family. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Murgen Everleigh, Female Half-Orc Bard 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)7 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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